-
-
Notifications
You must be signed in to change notification settings - Fork 1.5k
/
CMakeLists.txt
152 lines (128 loc) · 4.89 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
cmake_minimum_required(VERSION 3.22)
include(FetchContent)
include(CMakeDependentOption)
project(box2d
VERSION 3.1.0
DESCRIPTION "A 2D physics engine for games"
HOMEPAGE_URL "https://box2d.org"
LANGUAGES C CXX
)
# stuff to help debug cmake
# message(STATUS "cmake source dir: ${CMAKE_SOURCE_DIR}")
# message(STATUS "library postfix: ${CMAKE_DEBUG_POSTFIX}")
message(STATUS "CMake C compiler: ${CMAKE_C_COMPILER_ID}")
message(STATUS "CMake C++ compiler: ${CMAKE_CXX_COMPILER_ID}")
message(STATUS "CMake system name: ${CMAKE_SYSTEM_NAME}")
message(STATUS "CMake host system processor: ${CMAKE_HOST_SYSTEM_PROCESSOR}")
# static link
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
if (MSVC OR APPLE)
option(BOX2D_SANITIZE "Enable sanitizers for some builds" OFF)
if(BOX2D_SANITIZE)
message(STATUS "Box2D Sanitize")
# sanitizers need to apply to all compiled libraries to work well
if(MSVC)
# address sanitizer only in the debug build
add_compile_options("$<$<CONFIG:Debug>:/fsanitize=address>")
add_link_options("$<$<CONFIG:Debug>:/INCREMENTAL:NO>")
elseif(APPLE)
# more sanitizers on Apple clang
# add_compile_options(-fsanitize=thread -fno-omit-frame-pointer)
add_compile_options(-fsanitize=address -fsanitize-address-use-after-scope -fsanitize=undefined)
add_link_options(-fsanitize=address -fsanitize-address-use-after-scope -fsanitize=undefined)
endif()
else()
if(MSVC)
# enable hot reloading
add_compile_options("$<$<CONFIG:Debug>:/ZI>")
add_link_options("$<$<CONFIG:Debug>:/INCREMENTAL>")
endif()
endif()
endif()
# Deterministic math
# https://box2d.org/posts/2024/08/determinism/
if (MINGW OR APPLE OR UNIX)
add_compile_options(-ffp-contract=off)
endif()
option(BOX2D_ENABLE_SIMD "Enable SIMD math (faster)" ON)
if(CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|AMD64")
cmake_dependent_option(BOX2D_AVX2 "Enable AVX2" OFF "BOX2D_ENABLE_SIMD" OFF)
endif()
if(PROJECT_IS_TOP_LEVEL)
# Needed for samples.exe to find box2d.dll
# set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
endif()
# C++17 needed for imgui
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_COMPILE_WARNING_AS_ERROR ON)
# set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set(CMAKE_VERBOSE_MAKEFILE ON)
add_subdirectory(src)
# This hides samples, test, and doxygen from apps that use box2d via FetchContent
if(PROJECT_IS_TOP_LEVEL)
option(BOX2D_SAMPLES "Build the Box2D samples" ON)
option(BOX2D_BENCHMARKS "Build the Box2D benchmarks" OFF)
option(BOX2D_DOCS "Build the Box2D documentation" OFF)
option(BOX2D_PROFILE "Enable profiling with Tracy" OFF)
option(BOX2D_VALIDATE "Enable heavy validation" ON)
option(BOX2D_UNIT_TESTS "Build the Box2D unit tests" ON)
include(GNUInstallDirs)
install(
DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/include/box2d"
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
)
if(MSVC AND WIN32)
# Enable edit and continue only in debug due to perf hit in release
# add_link_options($<$<CONFIG:Debug>:/INCREMENTAL>)
# add_compile_options($<$<CONFIG:Debug>:/ZI>)
# add_compile_options(/fsanitize=address)
# set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/GS- /Gy /O2 /Oi /Ot")
# set(CMAKE_CXX_FLAGS_RELEASE "/GS- /Gy /O2 /Oi /Ot")
# set(CMAKE_C_FLAGS_RELWITHDEBINFO "/GS- /Gy /O2 /Oi /Ot")
# set(CMAKE_C_FLAGS_RELEASE "/GS- /Gy /O2 /Oi /Ot")
endif()
# enkiTS is used by all the test apps, but not directly by the Box2D library
if(BOX2D_UNIT_TESTS OR BOX2D_SAMPLES OR BOX2D_BENCHMARKS)
SET(ENKITS_BUILD_EXAMPLES OFF CACHE BOOL "Build enkiTS examples")
# Used in tests and samples
FetchContent_Declare(
enkits
GIT_REPOSITORY https://github.com/dougbinks/enkiTS.git
GIT_TAG master
GIT_SHALLOW TRUE
GIT_PROGRESS TRUE
)
FetchContent_MakeAvailable(enkits)
endif()
# Tests need static linkage because they test internal Box2D functions
if(NOT BUILD_SHARED_LIBS AND BOX2D_UNIT_TESTS)
message(STATUS "Adding Box2D unit tests")
add_subdirectory(test)
set_target_properties(test PROPERTIES XCODE_GENERATE_SCHEME TRUE)
else()
message(STATUS "Skipping Box2D unit tests")
endif()
if(BOX2D_SAMPLES)
add_subdirectory(samples)
# default startup project for Visual Studio
if(MSVC)
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT samples)
set_property(TARGET samples PROPERTY VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}")
endif()
set_target_properties(samples PROPERTIES
XCODE_GENERATE_SCHEME TRUE
XCODE_SCHEME_WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}")
endif()
if(BOX2D_BENCHMARKS)
add_subdirectory(benchmark)
set_target_properties(benchmark PROPERTIES XCODE_GENERATE_SCHEME TRUE)
endif()
if(BOX2D_DOCS)
add_subdirectory(docs)
endif()
endif()
# # Building on clang in windows
# cmake -S .. -B . -G "Visual Studio 17 2022" -A x64 -T ClangCL
# https://clang.llvm.org/docs/UsersManual.html#clang-cl