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Multiple fingerprinted assetMap.json files with v2.6.0 #122
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Any update on this? I am also experiencing this issue. |
Is #130 going to be merged? That branch fixed the same problem in my projects. |
I need this too. Any update? |
Sadly there's been no activity in this repo for 2 years |
Any news? We need this so much 😄 |
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I'm getting multiple
assetMap.json
files with v2.6.0 when I havefingerprintAssetMap: true
. One file is correct, while the other is empty. Also of note is that the empty asset map file is included in the other.assetMap-cd33192964e8c20af9391de38dbf449b.json:
assetMap-103a2cd1042363eeb87594e00d9ab623.json:
Having two files results in some production builds breaking because the empty asset map might be included. I didn't look into how it determines which file to load, but my guess is it's pulling in the first asset map it finds alphabetically, so it depends on the hashes being generated for each file and explains why its differs build to build.
Downgrading to 2.5.0 generates one file as expected.
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