Players can reload a round in the server themselves.
.stop
Restore the backup of the current round (Both teams need to type .stop to restore the current round)
- Reloading the previous round:
mp_backup_round_file_last
This will give you the filename for the most recent round in the consolemp_backup_restore_load_file <Backup File>
Replace with the filename that was the output of the previous command
- Reloading a specific previous round
mp_backup_restore_list_files <Limit>
Limit will set the number of rounds for it to look back. If no limit is given it will list all roundmp_backup_restore_load_file <Backup File>
Replace with the filename that was the output of the previous command
- Restoring the round on a new server
- Find the filename of the round that needs to be restored using one of the previous commands.
- Go to the File Manager. Find the name of the file, these will be in the root cs2 folder (just scroll down, don’t open any folders). Right click -> Download file
- Boot a copy of the scrim server template. In file manager drag the downloaded file into the root cs2 directory
- Have everyone connect and join the correct team.
- Run the backup restore round command once everyone is connected and on the correct team