From f66722fffb90393527a0303d0de0696af7136330 Mon Sep 17 00:00:00 2001 From: Changelogs Date: Sat, 22 Jun 2024 01:00:56 +0000 Subject: [PATCH] Automatic changelog compile [ci skip] --- html/changelogs/AutoChangeLog-pr-8493.yml | 4 ---- html/changelogs/AutoChangeLog-pr-8495.yml | 14 -------------- html/changelogs/archive/2024-06.yml | 15 +++++++++++++++ 3 files changed, 15 insertions(+), 18 deletions(-) delete mode 100644 html/changelogs/AutoChangeLog-pr-8493.yml delete mode 100644 html/changelogs/AutoChangeLog-pr-8495.yml diff --git a/html/changelogs/AutoChangeLog-pr-8493.yml b/html/changelogs/AutoChangeLog-pr-8493.yml deleted file mode 100644 index e7bae99c817..00000000000 --- a/html/changelogs/AutoChangeLog-pr-8493.yml +++ /dev/null @@ -1,4 +0,0 @@ -author: Buttcrack Berry Picker -delete-after: true -changes: - - rscadd: Added visible poorness, nobility, low sanity. diff --git a/html/changelogs/AutoChangeLog-pr-8495.yml b/html/changelogs/AutoChangeLog-pr-8495.yml deleted file mode 100644 index 73fdfa9e13b..00000000000 --- a/html/changelogs/AutoChangeLog-pr-8495.yml +++ /dev/null @@ -1,14 +0,0 @@ -author: SirRichardFrancis -delete-after: true -changes: - - bugfix: Fixed runtime error caused by deletion of a mech with empty forklifting - bars - - bugfix: Fixed runtime error caused by flamethrower fuel trying to pass trough - a windowless low wall - - bugfix: Fixed unsimulated walls being affected by explosions - - bugfix: Fixed full-tile windows not being buildable with sybtypes of glass - - bugfix: Fixed light sources not following the mob properly - - bugfix: Fixed hopefully the last case of 515 incompatibility, related to proc - reference changes - - rscadd: Fullscreen button in the goonchat - - refactor: Fullscreen implementation diff --git a/html/changelogs/archive/2024-06.yml b/html/changelogs/archive/2024-06.yml index ef56ae18aa1..68471578f47 100644 --- a/html/changelogs/archive/2024-06.yml +++ b/html/changelogs/archive/2024-06.yml @@ -12,3 +12,18 @@ - tweak: Changed reinforced wall deconstruction steps. - refactor: Refactored part of turf code, including wall. - code_imp: Changed how wall sprites are generated. +2024-06-22: + Buttcrack Berry Picker: + - rscadd: Added visible poorness, nobility, low sanity. + SirRichardFrancis: + - bugfix: Fixed runtime error caused by deletion of a mech with empty forklifting + bars + - bugfix: Fixed runtime error caused by flamethrower fuel trying to pass trough + a windowless low wall + - bugfix: Fixed unsimulated walls being affected by explosions + - bugfix: Fixed full-tile windows not being buildable with sybtypes of glass + - bugfix: Fixed light sources not following the mob properly + - bugfix: Fixed hopefully the last case of 515 incompatibility, related to proc + reference changes + - rscadd: Fullscreen button in the goonchat + - refactor: Fullscreen implementation