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editenv.cpp
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editenv.cpp
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////////////////////////////////////////////////////////////////////////////////
//
// editenv - Environment Variable Editor C APIs
// Copyright (c) 2009 Dan Moulding
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
// See COPYING.txt for the full terms of the GNU Lesser General Public License.
//
////////////////////////////////////////////////////////////////////////////////
#include <limits>
#include "editenv.hpp"
using namespace editenv;
// Cuts all matching instances of "text" from the named variable's value.
unsigned int envCut (env_scope scope, char const *name, char const *text)
{
EnvVar var(scope, name);
return var.cut(text);
}
// Append's "text" to the named variable's value.
void envPaste (env_scope scope, char const *name, char const *text)
{
EnvVar var(scope, name);
var.paste(text);
}
// Sets (replaces) the named variable's value with "text". Creates the variable
// if it does not yet exist in the environment.
void envSet (env_scope scope, char const *name, char const *text)
{
EnvVar var(scope, name);
var.set(text);
}
// Deletes the named variable from the environment.
void envUnset (env_scope scope, char const *name)
{
EnvVar var(scope, name);
var.unset();
}
// Retrieves the named variable's current value.
char const * envValue (env_scope scope, char const *name)
{
EnvVar var(scope, name);
return var.value().c_str();
}
// Appends the specified path to the "Path" environment variable. Only appends
// it to the Path variable if it is not already in the Path.
void pathAdd (env_scope scope, char const *path)
{
size_t const sizeMax = std::numeric_limits<size_t>::max();
size_t length = std::string(path).length();
size_t pos;
std::string value;
EnvVar var(scope, "Path");
value = var.value();
pos = value.find(path, 0);
while (sizeMax != pos) {
if (((0 == pos) ||
(';' == value[pos - 1])) &&
((pos + length == value.length()) ||
(';' == value[pos + length]))) {
// Found the path in the "Path" environment variable already.
return;
}
pos = value.find(path, pos + 1);
}
if (0 == var.value().length()) {
// Nothing is in the Path environment variable yet.
var.set(path);
} else {
var.paste(std::string(";") + path);
}
}
// Removes all matching instances of the specified path from the Path
// environment variable.
unsigned int pathRemove (env_scope scope, char const *path)
{
size_t const sizeMax = std::numeric_limits<size_t>::max();
unsigned int count = 0;
size_t length = std::string(path).length();
size_t pos;
std::string value;
EnvVar var(scope, "Path");
value = var.value();
pos = value.find(path);
while (sizeMax != pos) {
if (((0 == pos) ||
(';' == value[pos - 1])) &&
((pos + length == value.length()) ||
(';' == value[pos + length]))) {
// Found a match in the path environment variable.
++count;
if (0 == pos) {
// This is the first directory in the path, so there is no
// preceding semicolon to remove.
if (length == value.length()) {
// There is no trailing semicolon, either because this is
// the only directory in the path.
value = "";
} else {
// Instead of removing the preceding semicolon (which
// isn't there), remove the following semicolon so that the
// new path value doesn't begin with a semicolon.
value.replace(pos, length + 1, "");
}
} else {
// Remove the preceding semicolon along with the path string.
value.replace(pos - 1, length + 1, "");
}
pos = value.find(path, pos);
} else {
pos = value.find(path, pos + 1);
}
}
// Set the new path environment variable.
var.set(value);
return count;
}