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create_blueprint changes #31

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GH-Attila opened this issue Apr 15, 2020 · 0 comments
Open

create_blueprint changes #31

GH-Attila opened this issue Apr 15, 2020 · 0 comments

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@GH-Attila
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Can you adds support for station names etc.
Factorio now supports more things that can be included:

create_blueprint{surface=…, force=…, area=…, always_include_tiles=…, include_entities=…, include_modules=…, include_station_names=…, include_trains=…} → dictionary uint → LuaEntity
Sets up this blueprint using the found blueprintable entities/tiles on the surface.

Parameters
Table with the following fields:
surface :: SurfaceSpecification: Surface to create from
force :: ForceSpecification: Force to use for the creation
area :: BoundingBox: The bounding box
always_include_tiles :: boolean (optional): When true, blueprintable tiles are always included in the blueprint. When false they're only included if no entities exist in the setup area.
include_entities :: boolean (optional): When true entities are included in the blueprint. Defaults to true.
include_modules :: boolean (optional): When true, modules are included in the blueprint. Defaults to true.
include_station_names :: boolean (optional): When true, station names are included in the blueprint. Defaults to false.
include_trains :: boolean (optional): When true, trains are included in the blueprint. Defaults to false.

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