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Error when applying to existing game #24

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Tranatza opened this issue Jul 19, 2019 · 1 comment
Open

Error when applying to existing game #24

Tranatza opened this issue Jul 19, 2019 · 1 comment

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@Tranatza
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Got the following error while loading into an existing game:

378.488 Script @BlueprintExtensions/modules/landfill.lua:50: Computing collision box overrides...
378.569 Script @BlueprintExtensions/modules/landfill.lua:98: ...done.
378.569 Applying migration: Blueprint Extensions: 2018-10-23-v0_3_0_gui_changes.lua
378.569 Applying migration: Blueprint Extensions: 2019-03-27-v0_4_0_gui_changes_part_deux.lua
378.890 Error AppManagerStates.cpp:1405: Error while applying migration: Blueprint Extensions: 2019-03-27-v0_4_0_gui_changes_part_deux.lua

@darkrider0
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I believe I have the same error. I'm adding to a heavily modded game.
Error while applying migration: Blueprint Extensions: 2019-03-27-v0_4_0_gui_changes_part_deux.lua

.../migrations/2019-03-27-v0_4_0_gui_changes_part_deux.lua:1: Require can't be used outside of control.lua parsing.
stack traceback:
[C]: in function 'require'
...
/migrations/2019-03-27-v0_4_0_gui_changes_part_deux.lua:1: in main chunk

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