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Topology {#topology}

When creating geometries, i.e. positions and objects, topological components and attributes will be automatically generated. Topology consists entity information carried by the model that is generally not used in the coding and modelling process.


#### Table of Topological Components | Topology | Description | | --- | --- | | Vertices | A vertice is a location in space, linked to exactly one position. | | Edges | An edge connects two vertices with a straight line. | | Wires | A wire is made up by a sequence of edges, connected through shared vertices. | | Faces | A face is a surface bounded by a closed wire. |
###### Example: Typology of a Polygon
Topology Example
Polygon
![](/assets/chapter_2_assets/Typology of a Polygon.png)
Vertices

Edges

Wires

Faces