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Configfile
The configuration is stored in plugins/ChessCraft/config.yml under your Bukkit folder. It is a YAML file with simple key/value pairs.
You can edit this file directly if you wish, but it is recommended to use /chess setcfg <item> <value>
to make changes.
To view settings, use /chess getcfg
to see all settings, or /chess getcfg <item>
to view a specific item.
The settings are:
If true (the default), then the results of all games will be broadcast to the entire server. If false, then only the game's players will be notified.
Default: 30 seconds. This is time from the end of a game to when it will be automatically deleted, freeing up its board for a new game. This gives players time to write a PGN archive of the game if they wish.
Default: 10 seconds. ChessCraft will periodically check the light level of all boards and turn some squares into glowstone if necessary to ensure the board is bright enough. You can reduce this value if you want faster responses to changes in light level.
Default: true. Prevents explosions (creepers & TNT) from damaging any part of the boards. Players will stil be injured by explosions, however.
Default: true. Prevents any part of the boards from being broken or built upon.
Default: true. Prevent any creatures from spawning on the boards.
Default: true. Prevent any part of the board from being burnt.
Default: true. If true, ChessCraft state will be saved to disk whenever necessary, i.e. when a board is created or destroyed, a game is created or ends, game state changes (move made, etc.). If false, state is only saved when the server shuts down or reloads, or someone does a /chess save
. It is recommended to leave this as true to avoid loss of data.