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<!DOCTYPE html>
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<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" type="text/css" href="css/look.css">
<title>N64Brew Jam Interviews</title>
</head>
<body>
<h1>N64Brew Jam Interviews</h1>
<h2>Preface</h2>
<p>
Towards the end of 2020, I participated in the N64Brew Game Jam. All of the participants ended up producing original homebrew for the Nintendo 64. Each entry had its own character, plus it was a lot of fun to play everyone's work. Quite a few of us also had enjoyed the Nintendo 64 in our formative years, so it was neat to revisit the console as adults.
</p>
<p>
What I found interesting though, was the history of people doing Nintendo 64 homebrew <a href="https://web.archive.org/web/19980613235114/http://www.dextrose.com/pom.htm">decades</a> <a href="http://n64.icequake.net/mirror/64scener.parodius.com/demo.htm">before</a> us. It's not too hard to find those old ROMs and demos, but it's not always easy to get a sense of the stories behind them. I wanted to ask the creators of those projects what their experiences were like. Their works seemed mysterious by internet standards; like artifacts of an ancient civilization.
</p>
<p>
Given that everyone's releatively still active on the N64Brew Discord server, I figure I'd try to document the stories behind the entries today. My hope is that you'll be able to understand the experiences of the people making these games. They're each a gem in their own way, and I don't want that to be lost to time.
</p>
<h2>2020 Jam Entries</h2>
<p class="entry">64noid by gamemasterplc</p>
<p class="entry">Big Burger by Allie</p>
<p class="entry"><a href="castle.html">Castle64</a> by manfried</p>
<p class="entry"><a href="juicn.html">JUIC'N 64</a> by kivan117</p>
<p class="entry"><a href="taiko.html">Kumi-Daiko Beatoff 64</a> by Samuli, Routalanttu, Petteri, and RufioV</p>
<p class="entry"><a href="lunar.html">Lunar Assault 64</a> by danielface</p>
<p class="entry"><a href="retro.html">Retro Dash</a> by SpiritOf1776</p>
<p class="entry"><a href="sblobber.html">Sblobber64</a> by vrgl117 and Isabel</p>
<p class="entry"><a href="justaddwater.html">Shrunk in the Wash? Just add water!</a> by joeldipops</p>
<p class="entry"><a href="tecto.html">Tecto</a> by InTheBeef and Wiseguy</p>
<p class="entry"><a href="telocation.html">Telocation Gemini</a> by lambertjamesd, jtn191, and Cobra!</p>
<p class="entry">Test 3rd Person Demo by Wademalone and Geist</p>
<p class="entry">The Swoop 64 by Zest, miluaces, Catonator, and arookas</p>
<p class="entry"><a href="thornmarked.html">Thornmarked</a> by Vanadium and wallmasterr</p>
<h2>Some Nice Links</h2>
<ul>
<li><a href="https://github.com/N64brew-Game-Jam-2020">Source code for the entries</a></li>
<li><a href="https://discord.gg/WqFgNWf">Discord invite link to the N64Brew community</a></li>
<li><a href="https://www.youtube.com/channel/UCE5Enb4MzHl4A0zV5rcPMjQ">The N64Brew YouTube channel</a></li>
<li><a href="https://n64brew.dev/wiki/Main_Page">The N64Brew Wiki</a></li>
</ul>
<hr>
<p>Website by Daniel Savage<br />
Interviews are CC BY-SA 4.0<br />
<a rel="license" href="http://creativecommons.org/licenses/by-sa/4.0/"><img alt="licensed under reative Commons Attribution-ShareAlike 4.0 International" style="border-width:0" src="https://i.creativecommons.org/l/by-sa/4.0/88x31.png" /></a></p>
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