forked from AdrienLombard/sm64-351elec-port
-
Notifications
You must be signed in to change notification settings - Fork 0
/
extract_assets.py
executable file
·292 lines (258 loc) · 9.48 KB
/
extract_assets.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
#!/usr/bin/env python3
import sys
import os
import json
def read_asset_map():
with open("assets.json") as f:
ret = json.load(f)
return ret
def read_local_asset_list(f):
if f is None:
return []
ret = []
for line in f:
ret.append(line.strip())
return ret
def asset_needs_update(asset, version):
if version <= 5 and asset == "textures/spooky/bbh_textures.00800.rgba16.png":
return True
if version <= 4 and asset in ["textures/mountain/ttm_textures.01800.rgba16.png", "textures/mountain/ttm_textures.05800.rgba16.png"]:
return True
if version <= 3 and asset == "textures/cave/hmc_textures.01800.rgba16.png":
return True
if version <= 2 and asset == "textures/inside/inside_castle_textures.09000.rgba16.png":
return True
if version <= 1 and asset.endswith(".m64"):
return True
if version <= 0 and asset.endswith(".aiff"):
return True
return False
def remove_file(fname):
os.remove(fname)
print("deleting", fname)
try:
os.removedirs(os.path.dirname(fname))
except OSError:
pass
def clean_assets(local_asset_file):
assets = set(read_asset_map().keys())
assets.update(read_local_asset_list(local_asset_file))
for fname in list(assets) + [".assets-local.txt"]:
if fname.startswith("@"):
continue
try:
remove_file(fname)
except FileNotFoundError:
pass
def main():
# In case we ever need to change formats of generated files, we keep a
# revision ID in the local asset file.
new_version = 6
try:
local_asset_file = open(".assets-local.txt")
local_asset_file.readline()
local_version = int(local_asset_file.readline().strip())
except Exception:
local_asset_file = None
local_version = -1
langs = sys.argv[1:]
if langs == ["--clean"]:
clean_assets(local_asset_file)
sys.exit(0)
all_langs = ["jp", "us", "eu", "sh"]
if not langs or not all(a in all_langs for a in langs):
langs_str = " ".join("[" + lang + "]" for lang in all_langs)
print("Usage: " + sys.argv[0] + " " + langs_str)
print("For each version, baserom.<version>.z64 must exist")
sys.exit(1)
asset_map = read_asset_map()
all_assets = []
any_missing_assets = False
for asset, data in asset_map.items():
if asset.startswith("@"):
continue
if os.path.isfile(asset):
all_assets.append((asset, data, True))
else:
all_assets.append((asset, data, False))
if not any_missing_assets and any(lang in data[-1] for lang in langs):
any_missing_assets = True
if not any_missing_assets and local_version == new_version:
# Nothing to do, no need to read a ROM. For efficiency we don't check
# the list of old assets either.
return
# Late imports (to optimize startup perf)
import subprocess
import hashlib
import tempfile
from collections import defaultdict
new_assets = {a[0] for a in all_assets}
previous_assets = read_local_asset_list(local_asset_file)
if local_version == -1:
# If we have no local asset file, we assume that files are version
# controlled and thus up to date.
local_version = new_version
# Create work list
todo = defaultdict(lambda: [])
for (asset, data, exists) in all_assets:
# Leave existing assets alone if they have a compatible version.
if exists and not asset_needs_update(asset, local_version):
continue
meta = data[:-2]
size, positions = data[-2:]
for lang, pos in positions.items():
mio0 = None if len(pos) == 1 else pos[0]
pos = pos[-1]
if lang in langs:
todo[(lang, mio0)].append((asset, pos, size, meta))
break
# Load ROMs
roms = {}
for lang in langs:
fname = "baserom." + lang + ".z64"
try:
with open(fname, "rb") as f:
roms[lang] = f.read()
except Exception as e:
print("Failed to open " + fname + "! " + str(e))
sys.exit(1)
sha1 = hashlib.sha1(roms[lang]).hexdigest()
with open("sm64." + lang + ".sha1", "r") as f:
expected_sha1 = f.read().split()[0]
if sha1 != expected_sha1:
print(
fname
+ " has the wrong hash! Found "
+ sha1
+ ", expected "
+ expected_sha1
)
sys.exit(1)
make = "make"
for path in os.environ["PATH"].split(os.pathsep):
if os.path.isfile(os.path.join(path, "gmake")):
make = "gmake"
# Make sure tools exist
subprocess.check_call(
[make, "-s", "-C", "tools/", "n64graphics", "skyconv", "mio0", "aifc_decode"]
)
# Go through the assets in roughly alphabetical order (but assets in the same
# mio0 file still go together).
keys = sorted(list(todo.keys()), key=lambda k: todo[k][0][0])
# Import new assets
for key in keys:
assets = todo[key]
lang, mio0 = key
if mio0 == "@sound":
with tempfile.NamedTemporaryFile(prefix="ctl", delete=False) as ctl_file:
with tempfile.NamedTemporaryFile(prefix="tbl", delete=False) as tbl_file:
rom = roms[lang]
size, locs = asset_map["@sound ctl " + lang]
offset = locs[lang][0]
ctl_file.write(rom[offset : offset + size])
ctl_file.close()
size, locs = asset_map["@sound tbl " + lang]
offset = locs[lang][0]
tbl_file.write(rom[offset : offset + size])
tbl_file.close()
args = [
"python3",
"tools/disassemble_sound.py",
ctl_file.name,
tbl_file.name,
"--only-samples",
]
for (asset, pos, size, meta) in assets:
print("extracting", asset)
args.append(asset + ":" + str(pos))
try:
subprocess.run(args, check=True)
finally:
os.unlink(ctl_file.name)
os.unlink(tbl_file.name)
continue
if mio0 is not None:
image = subprocess.run(
[
"./tools/mio0",
"-d",
"-o",
str(mio0),
"baserom." + lang + ".z64",
"-",
],
check=True,
stdout=subprocess.PIPE,
).stdout
else:
image = roms[lang]
for (asset, pos, size, meta) in assets:
print("extracting", asset)
input = image[pos : pos + size]
os.makedirs(os.path.dirname(asset), exist_ok=True)
if asset.endswith(".png"):
png_file = tempfile.NamedTemporaryFile(prefix="asset", delete=False)
try:
png_file.write(input)
png_file.flush()
png_file.close()
if asset.startswith("textures/skyboxes/") or asset.startswith("levels/ending/cake"):
if asset.startswith("textures/skyboxes/"):
imagetype = "sky"
else:
imagetype = "cake" + ("-eu" if "eu" in asset else "")
subprocess.run(
[
"./tools/skyconv",
"--type",
imagetype,
"--combine",
png_file.name,
asset,
],
check=True,
)
else:
w, h = meta
fmt = asset.split(".")[-2]
subprocess.run(
[
"./tools/n64graphics",
"-e",
png_file.name,
"-g",
asset,
"-f",
fmt,
"-w",
str(w),
"-h",
str(h),
],
check=True,
)
finally:
png_file.close()
os.remove(png_file.name)
else:
with open(asset, "wb") as f:
f.write(input)
# Remove old assets
for asset in previous_assets:
if asset not in new_assets:
try:
remove_file(asset)
except FileNotFoundError:
pass
# Replace the asset list
output = "\n".join(
[
"# This file tracks the assets currently extracted by extract_assets.py.",
str(new_version),
*sorted(list(new_assets)),
"",
]
)
with open(".assets-local.txt", "w") as f:
f.write(output)
main()