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Hi, generally it's like @Daandelange is telling you, but not specifically for the texture mixer object, because it's not designed to have external control of the channel alphas
As you can see, we just have the texture inlets ( blue ones ).
I'll add a vector inlet in the future to externally control the channels alphas!
Probably a noob question but is it possible to control some config params though objects/nodes?
For example can I connect a gui/slider object to control the alpha of one of the texture mixer channels?
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