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store.h
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store.h
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// store.h
// hosts2zones
//
// Created by Dr. Rolf Jansen on 2014-08-01.
// Copyright (c) 2014 projectworld.net. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
// OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER
// OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
// IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
// THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#pragma mark ••• AVL Tree •••
#pragma mark ••• Value Data Types •••
// Data Types in the key/name-value store -- negative values are dynamic.
enum
{
dynamic = -1, // multiply kind with -1 if the data has been dynamically allocated
Empty = 0, // the key is the data
Simple = 1, // boolean, integer, floating point, etc. values
Data = 2, // any kind of structured or unstructured data
String = 3, // a nul terminated string
Dictionary = 5, // a dictionary table, i.e. another key/name-value store
};
typedef struct
{
llong kind; // negative kinds indicate dynamically allocated data
union
{
bool b; // a boolean value
llong i; // an integer
double d; // a floating point number
time_t t; // a time stamp
char *s; // a string
void *p; // a pointer to anything
};
} Value;
typedef struct Node
{
// key
char *name; // the name is the key
ssize_t naml; // char length of the name
// value
Value value;
// house holding
int B;
struct Node *L, *R;
} Node;
// CAUTION: The following recursive functions must not be called with name == NULL.
// For performance reasons no extra error checking is done.
Node *findTreeNode(const char *name, Node *node);
int addTreeNode(const char *name, ssize_t naml, Value *value, Node **node, Node **passed);
int removeTreeNode(const char *name, Node **node);
void releaseTree(Node *node);
#pragma mark ••• Hash Table •••
Node **createTable(uint n);
void releaseTable(Node *table[]);
// Storing and retrieving values by name
Node *findName(Node *table[], const char *name, ssize_t naml);
Node *storeName(Node *table[], const char *name, ssize_t naml, Value *value);
void removeName(Node *table[], const char *name, ssize_t naml);