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Documentation enhancement #140

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azmeuk opened this issue Nov 6, 2014 · 3 comments
Open

Documentation enhancement #140

azmeuk opened this issue Nov 6, 2014 · 3 comments

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@azmeuk
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azmeuk commented Nov 6, 2014

The documentation explains how to generates jsbindings, but it does not tell the proper way to integrate it into a cocos2d-js project.

  • What steps should be followed?
  • Where manually written C++ files should be stored?
  • Where js and c++ generated files should be stored?
  • What CMakeList.txt files should be edited?
@Teivaz
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Teivaz commented Nov 21, 2014

Yes. There is no clear way to integrate custom bindings to cocos. Maybe someone can introduce one?

@azmeuk
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azmeuk commented Nov 24, 2014

I wrote a draft on stack overflow.

@jgod
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jgod commented Jan 21, 2017

There's fantastic functionality here, shame it's undocumented!

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