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When trying to start an StartExpensiveSynchronousShapeTestLosProbe, if the returned entity is not a ped, a vehicle or a game object, the GetEntityArchetype function will error
Expected result
Return the correct entity archetype or an empty string
Reproduction steps
Execute the following "bug" command while on the ground
Hi thanks for the suggestion I didn't think about checking for drawables.
I do think however that we should be able to get the name of the entity even if it has no drawable
What happened?
When trying to start an
StartExpensiveSynchronousShapeTestLosProbe
, if the returned entity is not a ped, a vehicle or a game object, the GetEntityArchetype function will errorExpected result
Return the correct entity archetype or an empty string
Reproduction steps
Execute the following "bug" command while on the ground
Importancy
Slight inconvenience
Area(s)
FiveM, Natives, ScRT: Lua
Specific version(s)
server 10191 - client canary b3095
Additional information
No response
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