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lichess.py
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lichess.py
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import requests
from urllib.parse import urljoin
from requests.exceptions import ConnectionError, HTTPError, ReadTimeout
from urllib3.exceptions import ProtocolError
try:
from http.client import RemoteDisconnected
# New in version 3.5: Previously, BadStatusLine('') was raised.
except ImportError:
from http.client import BadStatusLine as RemoteDisconnected
import backoff
ENDPOINTS = {
"profile": "/api/account",
"playing": "/api/account/playing",
"stream": "/api/bot/game/stream/{}",
"stream_event": "/api/stream/event",
"game": "/api/bot/game/{}",
"move": "/api/bot/game/{}/move/{}",
"chat": "/api/bot/game/{}/chat",
"abort": "/api/bot/game/{}/abort",
"accept": "/api/challenge/{}/accept",
"decline": "/api/challenge/{}/decline",
"upgrade": "/api/bot/account/upgrade",
"resign": "/api/bot/game/{}/resign"
}
# docs: https://lichess.org/api
class Lichess():
def __init__(self, token, url, version):
self.version = version
self.header = {
"Authorization": "Bearer {}".format(token)
}
self.baseUrl = url
self.session = requests.Session()
self.session.headers.update(self.header)
self.set_user_agent("?")
def is_final(exception):
return isinstance(exception, HTTPError) and exception.response.status_code < 500
@backoff.on_exception(backoff.constant,
(RemoteDisconnected, ConnectionError, ProtocolError, HTTPError, ReadTimeout),
max_time=60,
interval=0.1,
giveup=is_final)
def api_get(self, path):
url = urljoin(self.baseUrl, path)
response = self.session.get(url, timeout=2)
response.raise_for_status()
return response.json()
@backoff.on_exception(backoff.constant,
(RemoteDisconnected, ConnectionError, ProtocolError, HTTPError, ReadTimeout),
max_time=60,
interval=0.1,
giveup=is_final)
def api_post(self, path, data=None):
url = urljoin(self.baseUrl, path)
response = self.session.post(url, data=data, timeout=2)
response.raise_for_status()
return response.json()
def get_game(self, game_id):
return self.api_get(ENDPOINTS["game"].format(game_id))
def upgrade_to_bot_account(self):
return self.api_post(ENDPOINTS["upgrade"])
def make_move(self, game_id, move):
return self.api_post(ENDPOINTS["move"].format(game_id, move))
def chat(self, game_id, room, text):
payload = {'room': room, 'text': text}
return self.api_post(ENDPOINTS["chat"].format(game_id), data=payload)
def abort(self, game_id):
return self.api_post(ENDPOINTS["abort"].format(game_id))
def get_event_stream(self):
url = urljoin(self.baseUrl, ENDPOINTS["stream_event"])
return requests.get(url, headers=self.header, stream=True)
def get_game_stream(self, game_id):
url = urljoin(self.baseUrl, ENDPOINTS["stream"].format(game_id))
return requests.get(url, headers=self.header, stream=True)
def accept_challenge(self, challenge_id):
return self.api_post(ENDPOINTS["accept"].format(challenge_id))
def decline_challenge(self, challenge_id):
return self.api_post(ENDPOINTS["decline"].format(challenge_id))
def get_profile(self):
profile = self.api_get(ENDPOINTS["profile"])
self.set_user_agent(profile["username"])
return profile
def get_ongoing_games(self):
ongoing_games = self.api_get(ENDPOINTS["playing"])["nowPlaying"]
return ongoing_games
def resign(self, game_id):
self.api_post(ENDPOINTS["resign"].format(game_id))
def set_user_agent(self, username):
self.header.update({"User-Agent": "lichess-bot/{} user:{}".format(self.version, username)})
self.session.headers.update(self.header)