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Glxgears or any app won't run under virgl. #17
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Can you provide more details? On what device you are running the proot? |
Me same problem, I've been suffering for several days. I searched Google, nothing. there is only ptitSeb/box64#1195 but the issue author closed it himself with the words "never mind, client does not send data" it is not clear what he meant. gpu mali g52 mc2 glxgears startup without artifacts, but errors in termux session virgl_test_server_android appear as 1-2s with 'GALLIUM_DRIVERS=virpipe' 'failed to export fence sync object also at startup game crashing (used latest OpenGL 4.6 with glsl 4.50 with variables MESA GL/GLSL VERSION OVERRIDE) `vtest_client_dispatch_commands: client context created. at the same time, the LLVM-pipe (CPU-GL as we know) everything works, but it is clear that for such a heavy game we still need to use the GPU. PS: If I open terminal output startup box64 wine64, I see errors related to the same virgl server: 'No headers available I tried proot-distro with --shared-tmp and --no-sysvipc is the same there inside log.txt if I try to search in google for people who tried to run fs19 on Mali, I will not find absolutely anything. Because this was only run on Adreno via Turnip I'll also add that I tried the same game on winlator But, winlator crashes when loading the map "probably due to lack of RAM". And on my chroot, even with LLVM it loaded and played (albeit with 1 fps), which is strange. So can I take something config/variables/drivers,etc from winlator? |
I installed mesa-link and VirGL through the add-ons
menu, then i launched the XFCE session with zink,
and attempted to run the glxgears app with
GALLIUM_DRIVER=virpipe glxgears
and it gave me this:
I tried searching on Google for this error but got no results.
How can I solve this problem?
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