diff --git a/src/scenedit/scen.core.cpp b/src/scenedit/scen.core.cpp index 26e8e636e..928b89abd 100644 --- a/src/scenedit/scen.core.cpp +++ b/src/scenedit/scen.core.cpp @@ -3079,7 +3079,7 @@ bool build_scenario() { cur_out.x = 0; cur_out.y = 0; current_terrain = scenario.outdoors[0][0]; - current_terrain->terrain[24][24] = grass ? 234 : 232; + current_terrain->terrain[24][24] = grass ? 234 : 247; current_terrain->terrain[23][23] = grass ? 121 : 106; current_terrain->city_locs.push_back({24, 24, 0});