You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
consider feasibility of implementing the adding Orbit Traps lights on material editor tab for boolean mode, so that individual object can be "colored" by orbit trap lights
consider feasibility of implementing the adding Orbit Traps lights on material editor tab for boolean mode, so that individual object can be "colored" by orbit trap lights
Mandelbulber settings file
version 2.29
only modified parameters
[main_parameters]
ambient_occlusion_enabled true;
background_3_colors_enable false;
background_color_1 0000 0000 0000;
camera -6.50101182637584e-17 -2.37490075403464e-15 2.5166122708029;
camera_distance_to_target 2.5166122708029;
camera_rotation -1.56801308391617 -89.9999999999999 -1.56801308391617;
camera_top 5.20217206336709e-17 1 2.77555756156289e-16;
DE_factor 0.5;
fake_lights_enabled true;
fake_lights_intensity 4;
fake_lights_max_iter 3;
fake_lights_min_iter 2;
fake_lights_orbit_trap_shape cube;
flight_last_to_render 0;
formula_1 246;
image_height 800;
image_proportion 1;
keyframe_last_to_render 0;
light1_is_defined true;
mat1_fractal_coloring_aux_color_false true;
mat1_fractal_coloring_extra_color_enabled_false true;
mat1_fractal_coloring_orbit_trap_true false;
mat1_is_defined true;
N 37;
view_distance_max 4.52392821930273;
[fractal_1]
power 2;
transf_constant_multiplierA_111 0 0 0;
transf_function_enabledA_false true;
transf_scaleA_1 -1;
The text was updated successfully, but these errors were encountered: