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Running on a MacBook Pro with an Apple M3 Pro chip on Sonoma 14.4.
Compiling bsnes from source on latest master branch commit 79770f6207a5d244652644c5e2d9f4328bd974ac.
Bsnes logs this error when first loading a ROM using OpenGL 3.2 driver:
UNSUPPORTED (log once): POSSIBLE ISSUE: unit 0 GLD_TEXTURE_INDEX_2D is unloadable and bound to sampler type (Float) - using zero texture because texture unloadable
No video output is produced, but audio can be heard indicating successful emulation.
The current nightly release (Mar 1) for MacOS built for x86_64 still works fine and produces video output. Compiling for native arm64 architecture on the M3 seems to cause this OpenGL failure.
The text was updated successfully, but these errors were encountered:
Running on a MacBook Pro with an Apple M3 Pro chip on Sonoma 14.4.
Compiling bsnes from source on latest master branch commit
79770f6207a5d244652644c5e2d9f4328bd974ac
.Bsnes logs this error when first loading a ROM using OpenGL 3.2 driver:
No video output is produced, but audio can be heard indicating successful emulation.
The current nightly release (Mar 1) for MacOS built for x86_64 still works fine and produces video output. Compiling for native arm64 architecture on the M3 seems to cause this OpenGL failure.
The text was updated successfully, but these errors were encountered: