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SA-1 DMA won't transfer to bank 0x41 #309

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Fernap opened this issue Jan 13, 2024 · 5 comments
Open

SA-1 DMA won't transfer to bank 0x41 #309

Fernap opened this issue Jan 13, 2024 · 5 comments
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@Fernap
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Fernap commented Jan 13, 2024

Any attempts to use SA-1 side DMA to BWRAM with a destination in bank 0x41 will result in a transfer to the corresponding address at bank 0x40 instead. Changing line 6 in bsnes/sfc/coprocessor/sa1/dma.cpp from a uint16 to a uint24 should fix the problem (the SNES dev manual indicates 18 bits are actually used). This bug was apparently introduced here.

Credit to @VitorVilela7 and @TheLX5 for originally diagnosing the problem, and Vitor for tracking down when the regression was introduced.

@orbea
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orbea commented Jan 13, 2024

Do you happen to have a test case?

@Fernap
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Fernap commented Jan 13, 2024

Ultimately, finding this came from some custom code for handling dynamic sprites used in Vitor's SA-1 enhancement patch for SMW. You can see an example of the code used here, among a few other spots; !DSX_BUFFER is a define set to $418000. However, the actual DMA transfers to $408000 instead.

Is that sufficient, or were you looking more for a test ROM of some sort?

@Screwtapello Screwtapello added the bug Something isn't working label Jan 14, 2024
@carmiker
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A test ROM would always be helpful. The only reference I see to anything 18-bit in the manual is related to the Timer Circuit, in Book 2, Page 1-2-2. On the other hand I do see that DDA is a 24-bit register on Page 1-4-22. So I believe using a uint24 here is indeed correct.

@Fernap
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Fernap commented Jan 14, 2024

Sorry, the 18 bit size I was getting was from table 1-9-2 on page 1-9-3. Presumably it says 18 bits because that's the maximum possible size of BW-RAM, even if DDA is 24 bits.

@VitorVilela7
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VitorVilela7 commented Jan 14, 2024 via email

LukeUsher pushed a commit to ares-emulator/ares that referenced this issue Nov 2, 2024
DDA was incorrectly capped at 16 bits instead of 24, making DMAs to
BWRAM banks 0x41-43 be sent to the corresponding spot in 0x40 instead.
See [the corresponding bug in
bsnes](bsnes-emu/bsnes#309) for some more
context.
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