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Lets say I have a pixel struct and want to loop through two vectors of pixels add the components of the two pixels together and then put them in another vector, how can I return a new struct from transform?
Lets say I have a pixel struct and want to loop through two vectors of pixels add the components of the two pixels together and then put them in another vector, how can I return a new struct from transform?
How do I allocate memory for the result pixel inside the Compute Function?
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