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Configurable normals inversion #111

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BeebBenjamin opened this issue May 11, 2024 · 0 comments
Open

Configurable normals inversion #111

BeebBenjamin opened this issue May 11, 2024 · 0 comments
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priority: high Issue needs addressing before medium and low issues status: in progress Issue is being actively worked upon type: enhancement Something needs improving, but isn't a bug

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@BeebBenjamin
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Some people will have different x and y axes on their normal maps. We should add a configurable inversion as a setup value, so that we aren't forcing people to use our direction. Ideally it should form an optional part of the manifest on a per object basis so we can have mixed collections, which would be in the spirit of IIIF.

@BeebBenjamin BeebBenjamin added type: enhancement Something needs improving, but isn't a bug status: waiting to be addressed Fixing this issue hasn't started yet labels May 11, 2024
@BeebBenjamin BeebBenjamin self-assigned this May 11, 2024
@BeebBenjamin BeebBenjamin added status: in progress Issue is being actively worked upon priority: high Issue needs addressing before medium and low issues and removed status: waiting to be addressed Fixing this issue hasn't started yet labels Jun 5, 2024
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Labels
priority: high Issue needs addressing before medium and low issues status: in progress Issue is being actively worked upon type: enhancement Something needs improving, but isn't a bug
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