Skip to content

Sideloading and debugging third‐party applications

Bùi Minh Đức edited this page Jun 13, 2024 · 46 revisions

As with other KaiOS 2.5.4 devices, the Nokia 6300 4G is classified as debug-enabled; you can install and debug any apps from outside sources as you wish. This comes with a few caveats: you cannot install apps with 'forbidden' permissions (embed-apps, embed-widgets and engmode-extension, such as Wallace Toolbox), or debug apps that come with the phone using DevTools.

Developers, nevertheless, can debug system information and see warnings and errors outside their apps with adb logcat.

To turn on debugging mode on the 6300 4G, dial *#*#33284#*#*. You should see a bug icon in the status bar letting you know your phone has bugs inside you’re in debugging mode, and you're good to go. You can also switch to ADB and DevTools access under Debugger in the hidden Developer menu.

Dial the code again to exit debugging mode. Tip: You can save the code and add it as one of the speed dial contacts.

Note that sideloading on-device with OmniSD, plus many Gerda apps which require navigator.mozApps.mgmt.import API that has been removed from KaiOS 2.5.2.2, will no longer work on this phone. OmniSD's Privileged factory reset feature, however, can be used after permanent rooting to gain privileged userspace session.

ADB and WebIDE

Not to be confused with jailbreaking on iOS devices, which is the act of using exploits to gain elevated permissions and bypass Apple's security restrictions on their devices.

Now, let's learn how to sideload and debug an application on your KaiOS phone using ADB and WebIDE. This will let us install apps which might be not available from KaiStore, or ones that you are developing.

ADB, short for Android Debug Bridge, is a powerful toolset that can be used on Android-based devices to unlock access to a range of functions beyond what the typical user interface provides. It's mainly designed for app developers to get access to system logs and debug the performance of their apps, but it's also a great tools for power users and enthusiasts to control their phones through shell access, install third-party APKs, tweak the system and restore it from being a dead paperweight.

While KaiOS and Firefox OS are not directly based on Android and you cannot install APKs on them, their Gonk layer makes significant use of Android's well-established hardware compatibility, including the ability to use ADB to interact with the phone through a computer. This is for the sake of deploying the OS onto different hardware without raising the cost for development.

Meanwhile, WebIDE, short for Web Integrated Development Environment, allows you to create, edit, run and debug web applications on Firefox OS (and later KaiOS) devices and simulators. It's built on the former Firefox OS App Manager but with additional functions such as a code editor, boilerplate code templates and manifest validation, and includes Firefox debugging tools. With it, you can also connect your browser to one or multiple "runtimes" where you can manage app installation.

We'll refer to this guide as the main, officially supported method of installing third-party apps onto your KaiOS phone, for the sake of simplicity. Other methods, such as Luxferre's CLI gdeploy, are also available.

Note

This guide is only applicable on debug-enabled KaiOS 2.5 devices, and is no longer relevant for recent versions. In 2021, Mozilla partnered with KaiOS Technologies to "modernize the old Boot2Gecko codebase to run atop a modern Gecko so that it can be used by KaiOS as a basis for their future phones", and redesigned WebIDE in the process (currently included in Firefox Developer Edition).

For debug-enabled KaiOS 3 devices, follow the instructions for KaiOS’s appscmd on the official Developer Portal.

Before proceeding, make sure that your phone is debug-enabled, or you have taken steps to enable debugging capability on your phone. To check if your phone is debug-enabled, go to Devices page on BananaHackers Wiki.

Be careful when installing apps from unknown sources; it's never a bad practice to proof-read their source code. While there are certain security practices, such as prohibiting installing apps with engmode-extension permission, KaiOS is still prone to malicious code which can result in performance degradation, data loss or worse.

What we need

  • a phone running KaiOS 2.5 (again, KaiOS 3 users should NOT follow this guide);
  • a x86_64 computer running Windows, macOS or Linux;
  • an USB cable with data transferring capability;
  • an Internet connection for both your phone and computer;
  • an archiver: built-in file manager on macOS/Linux, 7-Zip or WinRAR on Windows;
  • latest version of Android Debug Bridge (ADB): Windows, macOS, Linux
  • Mozilla got rid of the old WebIDE since Firefox 59, so we'll have to install an older version of Firefox:
    • Waterfox Classic: the most recently maintained browser which still has old WebIDE
    • Pale Moon 28.6.1 (Windows/Linux): a popular fork of Firefox with older user interface, legacy Firefox add-on support and always runs in single-process mode.
    • Firefox 59 (ESR 52.9): the last official Firefox version to be bundled with working WebIDE and other tools for development on Firefox OS devices, before Mozilla decided to kill the project in 2016. Archives of all Firefox releases can be found here.
    • KaiOS RunTime (Ubuntu): official development environment for KaiOS 2.5 made by KaiOS. It's also possible to get KaiOSRT to work on Windows 10 and later using Windows Subsystem for Linux (WSLg). See this video on YouTube for action.

Need a video tutorial? If you’re on Linux, KaiOS Technologies officially made one for their own WebIDE client KaiOSRT which can be found on their channel. Alternatively, there’s also one on BananaHackers’ YouTube channel.


Begin by turning on debugging mode on your phone and connecting your phone to the computer with the USB cable. This step will differ for each device; if you're unsure, it's best to look up your phone on the Devices page on BananaHackers Wiki.

On your computer, install ADB from the package manager, or download the SDK Platform Tools from Android Developers' website, which should contain the latest version of ADB. Extract the downloaded archive to a folder, then navigate to the platform-tools folder using Command Prompt or Terminal.

Start the ADB daemon by typing adb devices. ADB will automatically detect your phone in debugging mode. Proceed when you see a device, otherwise:

  • if the operating system states that adb is not a valid command, check if you're in the right folder and/or if platform-tools was properly added in PATH. You may need to specify ./adb.exe devices to tell the OS where to look for ADB, or make ADB an executable: chmod +x adb.
  • if ADB executes but nothing appears under "List of devices attached" (as shown below), check if your phone is properly connected to the computer. On Windows, you may need to open Driver Manager (Win + R, devmgmt.msc) and look for any USB peripherals with missing drivers, and install accordingly.
  • if you’re connecting to a Linux-based computer, you may need to go to Settings, Storage and turn on USB Storage on the phone for udev to properly register your phone as an USB peripheral with external storage. An icon in the status bar will appear indicating storage access via USB. (If you don't wish to do this, see Setting up USB access on Linux below.)
  • on macOS and Linux, udev and lsusb are your friends to troubleshoot any USB connection issues here
  • if a device appears as unauthorized, it means that you need to approve the ADB connection to your phone with a pop-up on your phone's screen. Except... KaiOS does not have such thing! You're pretty much stuck here until someone figures out how to get your phone accessible by ADB.
$ adb devices
* daemon not running; starting now at tcp:5037  
* daemon started successfully  
List of devices attached
1a2b3c4d        device
Connect to ADB over Wi-Fi

I was not able to get this to work. Proceed with caution.

If you are in a rush and wish to connect to your phone wirelessly, turn on Wi-Fi on your phone, set the TCP/IP socket on the phone to 5555:

$ adb tcpip 5555
restarting in TCP mode port: 5555

Disconnect the USB cable, wait a moment, then run:

$ adb connect 192.168.1.14:5555
connected to 192.168.1.14:5555

$ adb devices
List of devices attached
192.168.1.14:5555       device

$ adb forward tcp:6000 localfilesystem:/data/local/debugger-socket
6000

Replace 192.168.1.14 with your phone's IP address assigned by local network—the same network your computer is on.

You can find your phone's local IP address (192.168.1.x) by going to Settings, Network & Connectivity, Wi-Fi, Available networks, click on the connected Wi-Fi access point and look under IP address; or download N4NO’s My IP Address from KaiStore.

It's also possible to connect to your phone entirely without an USB cable, though the connection will be less reliable. See Connect to ADB wirelessly on Launch hidden settings page for more details.


Download and install either the latest version of Waterfox Classic, Firefox 59/ESR 52.9 or Pale Moon 28.6.1 corresponding to your operating system. We'll use Waterfox Classic for WebIDE here, as this is the most recently maintained browser to-date, but setting up WebIDE on other browsers should not be different.

Open the browser and press Alt to show the menu bar, then select Tools, Web Developer, WebIDE (or press Shift + F8).

Tip

Execute this command to open WebIDE without having to start Waterfox Classic beforehand:

waterfox.exe -chrome chrome://webide/content/webide.xul

Your phone’s name should appear in the right pane as an option under USB Devices. Click it to connect.

If you don't see any devices, either because you're setting up WebIDE for the first time, or your browser doesn't have a working adbd daemon, forward ADB access to TCP socket 6000:

$ adb forward tcp:6000 localfilesystem:/data/local/debugger-socket
6000

Then, click Remote Runtime in the right pane, leave it as default at localhost:6000 and press OK. If you still see a yellow banner stating "Operation failed: Connecting to Remote Runtime", either you set the incorrect socket or your phone rejected DevTools access.

If you’re using older browsers to access WebIDE such as Firefox v59 or Pale Moon <28.6.1, at this point you may see a warning header about mismatched build date. You can safely ignore it as WebIDE was mainly designed to support Firefox OS device builds released alongside that Firefox/Pale Moon versions.

To sideload an application, download a packaged file (you can find great apps on BananaHackers Store and GitHub!) and extract it into a dedicated folder. Make sure that there's a manifest.webapp at the root of the extracted folder. If you see an application.zip (which indicates the app was packaged for OmniSD), unzip it.

In WebIDE, select Open Packaged App in its left sidebar and navigate to the root of the app folder you just extracted (again, make sure that there's a manifest.webapp at its root!)

Once you get the app loaded with no errors, press the triangle Install and Run in the top bar to sideload.

Feel free to ignore this warning: "app submission to the Marketplace requires a [size in px] icon". if you were to upload your apps to the Firefox Marketplace, a 128px icon is required to display your app in the splash screen. While KaiStore also requires app icons to be in certain sizes, a 128px icon is no longer necessary, only 56px and 112px. You can get rid of this error by including a 128px icon in the app's manifest.

gdeploy

gdeploy is a small cross-platform command-line utility developed by Luxferre as an alternative to the graphical WebIDE, and can even be used as NodeJS module/library. According to Luxferre, 'it uses the same firefox-client backend but has much simpler architecture for application management'.

For Windows 10 version 1709 and later, type these commands one by one into Command Prompt, with [DIR_PATH] replaced by the extracted folder directory of the app you want to install (see step 8 above):

winget install Git.Git
winget install OpenJS.NodeJS.LTS
cd /d "%USERPROFILE%\Desktop"
git clone https://gitlab.com/suborg/gdeploy.git
curl -Lo platform-tools.zip https://dl.google.com/android/repository/platform-tools-latest-windows.zip
tar -xf platform-tools.zip
cd platform-tools\
adb devices
adb forward tcp:6000 localfilesystem:/data/local/debugger-socket
cd ..\gdeploy\
npm i && npm link
gdeploy install [DIR_PATH]

For macOS and Linux, if you have Homebrew installed as a package manager:

brew install git node android-platform-tools
cd ~/Desktop
git clone https://gitlab.com/suborg/gdeploy.git
adb devices
adb forward tcp:6000 localfilesystem:/data/local/debugger-socket
cd gdeploy
npm i && npm link
gdeploy install [DIR_PATH]

Setting up USB access on Linux

Dedicated to those adrenaline-fueled who want to complicate their lives.

For security reasons, if you want to plug in your phone for debugging only and without USB Storage on, which would grant your computer access to the phone's internal storage, you will need to set udev rules to grant plugdev read-write access to the socket on your phone.

Initialise udev rules by installing android-sdk-platform-tools-common on Debian and Ubuntu, or android-tools (android-tools-git on AUR) on Arch-based distros. Otherwise, you can also install wget and coreutils if they're not already installed, then manually download and install 51-android.rules by typing:

$ wget -S -O - https://raw.githubusercontent.com/cm-b2g/B2G/1230463/tools/51-android.rules | sudo tee >/dev/null /etc/udev/rules.d/51-android.rules; sudo udevadm control --reload-rules

wget will fetch a list of udev rules from cm-b2g/B2G, then pass the result to tee which will write the content onto /etc/udev/rules.d/51-android.rules without displaying any output in Terminal, and udevadm will then reload the rules from configured locations.

Plug your phone to the computer using an USB cable and obtain the Vendor ID of the phone:

$ lsusb
Bus 001 Device 007: ID 05c6:f003 Qualcomm, Inc. Nokia 8110 4G
                       ^^^^

In our case, the Qualcomm-based Nokia 8110 4G has the Vendor ID of 05c6.

Open /etc/udev/rules.d/51-android.rules in your preferred text editor with root privileges. Append this line, replace 05c6 with the Vendor ID you got above:

SUBSYSTEM=="usb", ATTR{idVendor}=="05c6", MODE="0664", GROUP="plugdev"

This will allow read-write access to the USB device with vendor ID 05c6 for the system and users in the plugdev group, and read-only access for others (rw-rw-r--). Add yourself in the plugdev group:

# usermod -aG plugdev $LOGNAME

Execute this command as root to make 51-android.rules read-only for all users on the system:

# chmod a+r /etc/udev/rules.d/51-android.rules

Now, create ~/.android/adb_usb.ini in your HOME directory. Open it using your preferred text editor and put the obtained Vendor ID value in HEX: 0xABCD, whereas ABCD is Vendor ID.

$ echo "0x05c6" > ~/.android/adb_usb.ini

Finally, re-run adb devices.

jkelol111's Make KaiOS Install is another command-line tool to install apps using KaiOS's remote debugging protocol. Instructions on using this tool can be found on the repository's README.

References used for this page