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Would it be possible to enhance C++ compile time using multithreaded compiles?
Some C++ compilers have command-line switches for compiling multithreaded.
Especially when compiling all modules for desktop target debug/release, and
maybe also when compiling applications.
It looks like all modules are compiled in sequential order. Maybe we could get better build-times with the new octacore CPUs when allowing multithreaded compilation.
Would it be possible to enhance C++ compile time using multithreaded compiles?
Some C++ compilers have command-line switches for compiling multithreaded.
Especially when compiling all modules for desktop target debug/release, and
maybe also when compiling applications.
It looks like all modules are compiled in sequential order. Maybe we could get better build-times with the new octacore CPUs when allowing multithreaded compilation.
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