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Modifier keys do not work on macOS (?) #198

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benjiwolff opened this issue Sep 18, 2024 · 1 comment
Open

Modifier keys do not work on macOS (?) #198

benjiwolff opened this issue Sep 18, 2024 · 1 comment

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@benjiwolff
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benjiwolff commented Sep 18, 2024

It is hard to report properly what is going wrong exactly, because many things are not working.

When I hover over the cube tool I get the following docs.
image
However

  • control-clicks do not allow me to move faces (nothing happens)
  • shift-click does not let me select another cube (nothing happens)
  • clicking in empty space does not deselect the cube (nothing happens)
  • control-clicking does not select any cube and control-shift-clicking does not deselect anything (nothing happens)

The plugin seems to work in other areas though

  • I can use the face/edge/vertex tools
  • I can select and move cubes in move mode
  • I can use shift to select multiple faces in face mode (so it might not be a modifier problem after all)
  • However, control-clicking does not select any edge/vertex/face and control-shift-clicking does not deselect anything (nothing happens)

I do not see any errors in the console as I do or try to the things above.
I am on macOS 14.5 using Godot 4.3 and the cyclopsLevelBuilder v1.0.4

Seems like a really cool project apart from these issues 👍

@blackears
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That documentation is out of date. It's from an earlier version when the block tool and the move tool were the same tool. Please ignore it and use the move tool instead.

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