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error ocuur when open in godot4.3.dev6 on windows 10 #171
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Which version of Cyclops are you using? |
This code has changed a lot. Please upgrade to the latest master and let me know what errors you get. Make sure to backup your code first, as this might be destructive. |
It might also be better if you could just send me a copy of your project so I can try and debug it on my machine. |
I use the master branch from download |
I don't know why you're getting this error. I tried it on Blender 4.3dev6 and still cannot reproduce it. You seem to be getting errors from files that are not part of the project. Also, some of the errors you're getting are from things that should be impossible. Is this a clean checkout of the project? Try creating a new, empty project and adding just the addon files from the previous release to it. Do you still get these errors? |
Godot Engine v4.3.dev6.official (c) 2007-present Juan Linietsky, Ariel Manzur & Godot Contributors.
GUT config loaded
res://addons/cyclops_level_builder/math/convex_volume.gd:314 - Out of bounds get index '0' (on base: 'PackedByteArray')
res://addons/cyclops_level_builder/math/convex_volume.gd:314 - Out of bounds get index '0' (on base: 'PackedByteArray')
servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp:787 - Parameter "mesh" is null.
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