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Create Rendering Pipeline Abstraction and Move the vertices information there. #5

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bkolligs opened this issue Mar 7, 2022 · 0 comments
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enhancement New feature or request

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bkolligs commented Mar 7, 2022

This involves the following classes:

  • Renderer - scene rendering, object loading
  • RendererAPI - interacting with OpenGL calls

This also includes moving the location of the vertex buffers for various data into the renderer class so we can draw primitives there. I can include a primitive library class that the renderer can access.

@bkolligs bkolligs self-assigned this Mar 7, 2022
@bkolligs bkolligs added the enhancement New feature or request label Mar 7, 2022
@bkolligs bkolligs changed the title Create Rendering Pipeline Abstraction Create Rendering Pipeline Abstraction and Move the vertices information there. Mar 10, 2022
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