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If a shader is imported by path (“shaders/my.wgsl”) and also contains a #define_import_path directive, the imported module doesn’t use the import path name correctly
The text was updated successfully, but these errors were encountered:
Bevy specific but probably a naga_oil bug
If a shader is imported by path (“shaders/my.wgsl”) and also contains a #define_import_path directive, the imported module doesn’t use the import path name correctly
The text was updated successfully, but these errors were encountered: