forked from KhronosGroup/SPIRV-Cross
-
Notifications
You must be signed in to change notification settings - Fork 0
/
spirv_msl.cpp
15857 lines (14190 loc) · 559 KB
/
spirv_msl.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/*
* Copyright 2016-2021 The Brenwill Workshop Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* At your option, you may choose to accept this material under either:
* 1. The Apache License, Version 2.0, found at <http://www.apache.org/licenses/LICENSE-2.0>, or
* 2. The MIT License, found at <http://opensource.org/licenses/MIT>.
* SPDX-License-Identifier: Apache-2.0 OR MIT.
*/
#include "spirv_msl.hpp"
#include "GLSL.std.450.h"
#include <algorithm>
#include <assert.h>
#include <numeric>
using namespace spv;
using namespace SPIRV_CROSS_NAMESPACE;
using namespace std;
static const uint32_t k_unknown_location = ~0u;
static const uint32_t k_unknown_component = ~0u;
static const char *force_inline = "static inline __attribute__((always_inline))";
CompilerMSL::CompilerMSL(std::vector<uint32_t> spirv_)
: CompilerGLSL(move(spirv_))
{
}
CompilerMSL::CompilerMSL(const uint32_t *ir_, size_t word_count)
: CompilerGLSL(ir_, word_count)
{
}
CompilerMSL::CompilerMSL(const ParsedIR &ir_)
: CompilerGLSL(ir_)
{
}
CompilerMSL::CompilerMSL(ParsedIR &&ir_)
: CompilerGLSL(std::move(ir_))
{
}
void CompilerMSL::add_msl_shader_input(const MSLShaderInput &si)
{
inputs_by_location[si.location] = si;
if (si.builtin != BuiltInMax && !inputs_by_builtin.count(si.builtin))
inputs_by_builtin[si.builtin] = si;
}
void CompilerMSL::add_msl_resource_binding(const MSLResourceBinding &binding)
{
StageSetBinding tuple = { binding.stage, binding.desc_set, binding.binding };
resource_bindings[tuple] = { binding, false };
// If we might need to pad argument buffer members to positionally align
// arg buffer indexes, also maintain a lookup by argument buffer index.
if (msl_options.pad_argument_buffer_resources)
{
StageSetBinding arg_idx_tuple = { binding.stage, binding.desc_set, k_unknown_component };
#define ADD_ARG_IDX_TO_BINDING_NUM_LOOKUP(rez) \
arg_idx_tuple.binding = binding.msl_##rez; \
resource_arg_buff_idx_to_binding_number[arg_idx_tuple] = binding.binding
switch (binding.basetype)
{
case SPIRType::Void:
case SPIRType::Boolean:
case SPIRType::SByte:
case SPIRType::UByte:
case SPIRType::Short:
case SPIRType::UShort:
case SPIRType::Int:
case SPIRType::UInt:
case SPIRType::Int64:
case SPIRType::UInt64:
case SPIRType::AtomicCounter:
case SPIRType::Half:
case SPIRType::Float:
case SPIRType::Double:
ADD_ARG_IDX_TO_BINDING_NUM_LOOKUP(buffer);
break;
case SPIRType::Image:
ADD_ARG_IDX_TO_BINDING_NUM_LOOKUP(texture);
break;
case SPIRType::Sampler:
ADD_ARG_IDX_TO_BINDING_NUM_LOOKUP(sampler);
break;
case SPIRType::SampledImage:
ADD_ARG_IDX_TO_BINDING_NUM_LOOKUP(texture);
ADD_ARG_IDX_TO_BINDING_NUM_LOOKUP(sampler);
break;
default:
SPIRV_CROSS_THROW("Unexpected argument buffer resource base type. When padding argument buffer elements, "
"all descriptor set resources must be supplied with a base type by the app.");
break;
}
#undef ADD_ARG_IDX_TO_BINDING_NUM_LOOKUP
}
}
void CompilerMSL::add_dynamic_buffer(uint32_t desc_set, uint32_t binding, uint32_t index)
{
SetBindingPair pair = { desc_set, binding };
buffers_requiring_dynamic_offset[pair] = { index, 0 };
}
void CompilerMSL::add_inline_uniform_block(uint32_t desc_set, uint32_t binding)
{
SetBindingPair pair = { desc_set, binding };
inline_uniform_blocks.insert(pair);
}
void CompilerMSL::add_discrete_descriptor_set(uint32_t desc_set)
{
if (desc_set < kMaxArgumentBuffers)
argument_buffer_discrete_mask |= 1u << desc_set;
}
void CompilerMSL::set_argument_buffer_device_address_space(uint32_t desc_set, bool device_storage)
{
if (desc_set < kMaxArgumentBuffers)
{
if (device_storage)
argument_buffer_device_storage_mask |= 1u << desc_set;
else
argument_buffer_device_storage_mask &= ~(1u << desc_set);
}
}
bool CompilerMSL::is_msl_shader_input_used(uint32_t location)
{
// Don't report internal location allocations to app.
return location_inputs_in_use.count(location) != 0 &&
location_inputs_in_use_fallback.count(location) == 0;
}
uint32_t CompilerMSL::get_automatic_builtin_input_location(spv::BuiltIn builtin) const
{
auto itr = builtin_to_automatic_input_location.find(builtin);
if (itr == builtin_to_automatic_input_location.end())
return k_unknown_location;
else
return itr->second;
}
bool CompilerMSL::is_msl_resource_binding_used(ExecutionModel model, uint32_t desc_set, uint32_t binding) const
{
StageSetBinding tuple = { model, desc_set, binding };
auto itr = resource_bindings.find(tuple);
return itr != end(resource_bindings) && itr->second.second;
}
// Returns the size of the array of resources used by the variable with the specified id.
// The returned value is retrieved from the resource binding added using add_msl_resource_binding().
uint32_t CompilerMSL::get_resource_array_size(uint32_t id) const
{
StageSetBinding tuple = { get_entry_point().model, get_decoration(id, DecorationDescriptorSet),
get_decoration(id, DecorationBinding) };
auto itr = resource_bindings.find(tuple);
return itr != end(resource_bindings) ? itr->second.first.count : 0;
}
uint32_t CompilerMSL::get_automatic_msl_resource_binding(uint32_t id) const
{
return get_extended_decoration(id, SPIRVCrossDecorationResourceIndexPrimary);
}
uint32_t CompilerMSL::get_automatic_msl_resource_binding_secondary(uint32_t id) const
{
return get_extended_decoration(id, SPIRVCrossDecorationResourceIndexSecondary);
}
uint32_t CompilerMSL::get_automatic_msl_resource_binding_tertiary(uint32_t id) const
{
return get_extended_decoration(id, SPIRVCrossDecorationResourceIndexTertiary);
}
uint32_t CompilerMSL::get_automatic_msl_resource_binding_quaternary(uint32_t id) const
{
return get_extended_decoration(id, SPIRVCrossDecorationResourceIndexQuaternary);
}
void CompilerMSL::set_fragment_output_components(uint32_t location, uint32_t components)
{
fragment_output_components[location] = components;
}
bool CompilerMSL::builtin_translates_to_nonarray(spv::BuiltIn builtin) const
{
return (builtin == BuiltInSampleMask);
}
void CompilerMSL::build_implicit_builtins()
{
bool need_sample_pos = active_input_builtins.get(BuiltInSamplePosition);
bool need_vertex_params = capture_output_to_buffer && get_execution_model() == ExecutionModelVertex &&
!msl_options.vertex_for_tessellation;
bool need_tesc_params = get_execution_model() == ExecutionModelTessellationControl;
bool need_subgroup_mask =
active_input_builtins.get(BuiltInSubgroupEqMask) || active_input_builtins.get(BuiltInSubgroupGeMask) ||
active_input_builtins.get(BuiltInSubgroupGtMask) || active_input_builtins.get(BuiltInSubgroupLeMask) ||
active_input_builtins.get(BuiltInSubgroupLtMask);
bool need_subgroup_ge_mask = !msl_options.is_ios() && (active_input_builtins.get(BuiltInSubgroupGeMask) ||
active_input_builtins.get(BuiltInSubgroupGtMask));
bool need_multiview = get_execution_model() == ExecutionModelVertex && !msl_options.view_index_from_device_index &&
msl_options.multiview_layered_rendering &&
(msl_options.multiview || active_input_builtins.get(BuiltInViewIndex));
bool need_dispatch_base =
msl_options.dispatch_base && get_execution_model() == ExecutionModelGLCompute &&
(active_input_builtins.get(BuiltInWorkgroupId) || active_input_builtins.get(BuiltInGlobalInvocationId));
bool need_grid_params = get_execution_model() == ExecutionModelVertex && msl_options.vertex_for_tessellation;
bool need_vertex_base_params =
need_grid_params &&
(active_input_builtins.get(BuiltInVertexId) || active_input_builtins.get(BuiltInVertexIndex) ||
active_input_builtins.get(BuiltInBaseVertex) || active_input_builtins.get(BuiltInInstanceId) ||
active_input_builtins.get(BuiltInInstanceIndex) || active_input_builtins.get(BuiltInBaseInstance));
bool need_sample_mask = msl_options.additional_fixed_sample_mask != 0xffffffff;
bool need_local_invocation_index = msl_options.emulate_subgroups && active_input_builtins.get(BuiltInSubgroupId);
bool need_workgroup_size = msl_options.emulate_subgroups && active_input_builtins.get(BuiltInNumSubgroups);
if (need_subpass_input || need_sample_pos || need_subgroup_mask || need_vertex_params || need_tesc_params ||
need_multiview || need_dispatch_base || need_vertex_base_params || need_grid_params || needs_sample_id ||
needs_subgroup_invocation_id || needs_subgroup_size || need_sample_mask || need_local_invocation_index ||
need_workgroup_size)
{
bool has_frag_coord = false;
bool has_sample_id = false;
bool has_vertex_idx = false;
bool has_base_vertex = false;
bool has_instance_idx = false;
bool has_base_instance = false;
bool has_invocation_id = false;
bool has_primitive_id = false;
bool has_subgroup_invocation_id = false;
bool has_subgroup_size = false;
bool has_view_idx = false;
bool has_layer = false;
bool has_local_invocation_index = false;
bool has_workgroup_size = false;
uint32_t workgroup_id_type = 0;
ir.for_each_typed_id<SPIRVariable>([&](uint32_t, SPIRVariable &var) {
if (var.storage != StorageClassInput && var.storage != StorageClassOutput)
return;
if (!interface_variable_exists_in_entry_point(var.self))
return;
if (!has_decoration(var.self, DecorationBuiltIn))
return;
BuiltIn builtin = ir.meta[var.self].decoration.builtin_type;
if (var.storage == StorageClassOutput)
{
if (need_sample_mask && builtin == BuiltInSampleMask)
{
builtin_sample_mask_id = var.self;
mark_implicit_builtin(StorageClassOutput, BuiltInSampleMask, var.self);
does_shader_write_sample_mask = true;
}
}
if (var.storage != StorageClassInput)
return;
// Use Metal's native frame-buffer fetch API for subpass inputs.
if (need_subpass_input && (!msl_options.use_framebuffer_fetch_subpasses))
{
switch (builtin)
{
case BuiltInFragCoord:
mark_implicit_builtin(StorageClassInput, BuiltInFragCoord, var.self);
builtin_frag_coord_id = var.self;
has_frag_coord = true;
break;
case BuiltInLayer:
if (!msl_options.arrayed_subpass_input || msl_options.multiview)
break;
mark_implicit_builtin(StorageClassInput, BuiltInLayer, var.self);
builtin_layer_id = var.self;
has_layer = true;
break;
case BuiltInViewIndex:
if (!msl_options.multiview)
break;
mark_implicit_builtin(StorageClassInput, BuiltInViewIndex, var.self);
builtin_view_idx_id = var.self;
has_view_idx = true;
break;
default:
break;
}
}
if ((need_sample_pos || needs_sample_id) && builtin == BuiltInSampleId)
{
builtin_sample_id_id = var.self;
mark_implicit_builtin(StorageClassInput, BuiltInSampleId, var.self);
has_sample_id = true;
}
if (need_vertex_params)
{
switch (builtin)
{
case BuiltInVertexIndex:
builtin_vertex_idx_id = var.self;
mark_implicit_builtin(StorageClassInput, BuiltInVertexIndex, var.self);
has_vertex_idx = true;
break;
case BuiltInBaseVertex:
builtin_base_vertex_id = var.self;
mark_implicit_builtin(StorageClassInput, BuiltInBaseVertex, var.self);
has_base_vertex = true;
break;
case BuiltInInstanceIndex:
builtin_instance_idx_id = var.self;
mark_implicit_builtin(StorageClassInput, BuiltInInstanceIndex, var.self);
has_instance_idx = true;
break;
case BuiltInBaseInstance:
builtin_base_instance_id = var.self;
mark_implicit_builtin(StorageClassInput, BuiltInBaseInstance, var.self);
has_base_instance = true;
break;
default:
break;
}
}
if (need_tesc_params)
{
switch (builtin)
{
case BuiltInInvocationId:
builtin_invocation_id_id = var.self;
mark_implicit_builtin(StorageClassInput, BuiltInInvocationId, var.self);
has_invocation_id = true;
break;
case BuiltInPrimitiveId:
builtin_primitive_id_id = var.self;
mark_implicit_builtin(StorageClassInput, BuiltInPrimitiveId, var.self);
has_primitive_id = true;
break;
default:
break;
}
}
if ((need_subgroup_mask || needs_subgroup_invocation_id) && builtin == BuiltInSubgroupLocalInvocationId)
{
builtin_subgroup_invocation_id_id = var.self;
mark_implicit_builtin(StorageClassInput, BuiltInSubgroupLocalInvocationId, var.self);
has_subgroup_invocation_id = true;
}
if ((need_subgroup_ge_mask || needs_subgroup_size) && builtin == BuiltInSubgroupSize)
{
builtin_subgroup_size_id = var.self;
mark_implicit_builtin(StorageClassInput, BuiltInSubgroupSize, var.self);
has_subgroup_size = true;
}
if (need_multiview)
{
switch (builtin)
{
case BuiltInInstanceIndex:
// The view index here is derived from the instance index.
builtin_instance_idx_id = var.self;
mark_implicit_builtin(StorageClassInput, BuiltInInstanceIndex, var.self);
has_instance_idx = true;
break;
case BuiltInBaseInstance:
// If a non-zero base instance is used, we need to adjust for it when calculating the view index.
builtin_base_instance_id = var.self;
mark_implicit_builtin(StorageClassInput, BuiltInBaseInstance, var.self);
has_base_instance = true;
break;
case BuiltInViewIndex:
builtin_view_idx_id = var.self;
mark_implicit_builtin(StorageClassInput, BuiltInViewIndex, var.self);
has_view_idx = true;
break;
default:
break;
}
}
if (need_local_invocation_index && builtin == BuiltInLocalInvocationIndex)
{
builtin_local_invocation_index_id = var.self;
mark_implicit_builtin(StorageClassInput, BuiltInLocalInvocationIndex, var.self);
has_local_invocation_index = true;
}
if (need_workgroup_size && builtin == BuiltInLocalInvocationId)
{
builtin_workgroup_size_id = var.self;
mark_implicit_builtin(StorageClassInput, BuiltInWorkgroupSize, var.self);
has_workgroup_size = true;
}
// The base workgroup needs to have the same type and vector size
// as the workgroup or invocation ID, so keep track of the type that
// was used.
if (need_dispatch_base && workgroup_id_type == 0 &&
(builtin == BuiltInWorkgroupId || builtin == BuiltInGlobalInvocationId))
workgroup_id_type = var.basetype;
});
// Use Metal's native frame-buffer fetch API for subpass inputs.
if ((!has_frag_coord || (msl_options.multiview && !has_view_idx) ||
(msl_options.arrayed_subpass_input && !msl_options.multiview && !has_layer)) &&
(!msl_options.use_framebuffer_fetch_subpasses) && need_subpass_input)
{
if (!has_frag_coord)
{
uint32_t offset = ir.increase_bound_by(3);
uint32_t type_id = offset;
uint32_t type_ptr_id = offset + 1;
uint32_t var_id = offset + 2;
// Create gl_FragCoord.
SPIRType vec4_type;
vec4_type.basetype = SPIRType::Float;
vec4_type.width = 32;
vec4_type.vecsize = 4;
set<SPIRType>(type_id, vec4_type);
SPIRType vec4_type_ptr;
vec4_type_ptr = vec4_type;
vec4_type_ptr.pointer = true;
vec4_type_ptr.pointer_depth++;
vec4_type_ptr.parent_type = type_id;
vec4_type_ptr.storage = StorageClassInput;
auto &ptr_type = set<SPIRType>(type_ptr_id, vec4_type_ptr);
ptr_type.self = type_id;
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInFragCoord);
builtin_frag_coord_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInFragCoord, var_id);
}
if (!has_layer && msl_options.arrayed_subpass_input && !msl_options.multiview)
{
uint32_t offset = ir.increase_bound_by(2);
uint32_t type_ptr_id = offset;
uint32_t var_id = offset + 1;
// Create gl_Layer.
SPIRType uint_type_ptr;
uint_type_ptr = get_uint_type();
uint_type_ptr.pointer = true;
uint_type_ptr.pointer_depth++;
uint_type_ptr.parent_type = get_uint_type_id();
uint_type_ptr.storage = StorageClassInput;
auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
ptr_type.self = get_uint_type_id();
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInLayer);
builtin_layer_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInLayer, var_id);
}
if (!has_view_idx && msl_options.multiview)
{
uint32_t offset = ir.increase_bound_by(2);
uint32_t type_ptr_id = offset;
uint32_t var_id = offset + 1;
// Create gl_ViewIndex.
SPIRType uint_type_ptr;
uint_type_ptr = get_uint_type();
uint_type_ptr.pointer = true;
uint_type_ptr.pointer_depth++;
uint_type_ptr.parent_type = get_uint_type_id();
uint_type_ptr.storage = StorageClassInput;
auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
ptr_type.self = get_uint_type_id();
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInViewIndex);
builtin_view_idx_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInViewIndex, var_id);
}
}
if (!has_sample_id && (need_sample_pos || needs_sample_id))
{
uint32_t offset = ir.increase_bound_by(2);
uint32_t type_ptr_id = offset;
uint32_t var_id = offset + 1;
// Create gl_SampleID.
SPIRType uint_type_ptr;
uint_type_ptr = get_uint_type();
uint_type_ptr.pointer = true;
uint_type_ptr.pointer_depth++;
uint_type_ptr.parent_type = get_uint_type_id();
uint_type_ptr.storage = StorageClassInput;
auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
ptr_type.self = get_uint_type_id();
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInSampleId);
builtin_sample_id_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInSampleId, var_id);
}
if ((need_vertex_params && (!has_vertex_idx || !has_base_vertex || !has_instance_idx || !has_base_instance)) ||
(need_multiview && (!has_instance_idx || !has_base_instance || !has_view_idx)))
{
uint32_t type_ptr_id = ir.increase_bound_by(1);
SPIRType uint_type_ptr;
uint_type_ptr = get_uint_type();
uint_type_ptr.pointer = true;
uint_type_ptr.pointer_depth++;
uint_type_ptr.parent_type = get_uint_type_id();
uint_type_ptr.storage = StorageClassInput;
auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
ptr_type.self = get_uint_type_id();
if (need_vertex_params && !has_vertex_idx)
{
uint32_t var_id = ir.increase_bound_by(1);
// Create gl_VertexIndex.
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInVertexIndex);
builtin_vertex_idx_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInVertexIndex, var_id);
}
if (need_vertex_params && !has_base_vertex)
{
uint32_t var_id = ir.increase_bound_by(1);
// Create gl_BaseVertex.
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInBaseVertex);
builtin_base_vertex_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInBaseVertex, var_id);
}
if (!has_instance_idx) // Needed by both multiview and tessellation
{
uint32_t var_id = ir.increase_bound_by(1);
// Create gl_InstanceIndex.
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInInstanceIndex);
builtin_instance_idx_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInInstanceIndex, var_id);
}
if (!has_base_instance) // Needed by both multiview and tessellation
{
uint32_t var_id = ir.increase_bound_by(1);
// Create gl_BaseInstance.
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInBaseInstance);
builtin_base_instance_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInBaseInstance, var_id);
}
if (need_multiview)
{
// Multiview shaders are not allowed to write to gl_Layer, ostensibly because
// it is implicitly written from gl_ViewIndex, but we have to do that explicitly.
// Note that we can't just abuse gl_ViewIndex for this purpose: it's an input, but
// gl_Layer is an output in vertex-pipeline shaders.
uint32_t type_ptr_out_id = ir.increase_bound_by(2);
SPIRType uint_type_ptr_out;
uint_type_ptr_out = get_uint_type();
uint_type_ptr_out.pointer = true;
uint_type_ptr_out.pointer_depth++;
uint_type_ptr_out.parent_type = get_uint_type_id();
uint_type_ptr_out.storage = StorageClassOutput;
auto &ptr_out_type = set<SPIRType>(type_ptr_out_id, uint_type_ptr_out);
ptr_out_type.self = get_uint_type_id();
uint32_t var_id = type_ptr_out_id + 1;
set<SPIRVariable>(var_id, type_ptr_out_id, StorageClassOutput);
set_decoration(var_id, DecorationBuiltIn, BuiltInLayer);
builtin_layer_id = var_id;
mark_implicit_builtin(StorageClassOutput, BuiltInLayer, var_id);
}
if (need_multiview && !has_view_idx)
{
uint32_t var_id = ir.increase_bound_by(1);
// Create gl_ViewIndex.
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInViewIndex);
builtin_view_idx_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInViewIndex, var_id);
}
}
if ((need_tesc_params && (msl_options.multi_patch_workgroup || !has_invocation_id || !has_primitive_id)) ||
need_grid_params)
{
uint32_t type_ptr_id = ir.increase_bound_by(1);
SPIRType uint_type_ptr;
uint_type_ptr = get_uint_type();
uint_type_ptr.pointer = true;
uint_type_ptr.pointer_depth++;
uint_type_ptr.parent_type = get_uint_type_id();
uint_type_ptr.storage = StorageClassInput;
auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
ptr_type.self = get_uint_type_id();
if (msl_options.multi_patch_workgroup || need_grid_params)
{
uint32_t var_id = ir.increase_bound_by(1);
// Create gl_GlobalInvocationID.
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInGlobalInvocationId);
builtin_invocation_id_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInGlobalInvocationId, var_id);
}
else if (need_tesc_params && !has_invocation_id)
{
uint32_t var_id = ir.increase_bound_by(1);
// Create gl_InvocationID.
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInInvocationId);
builtin_invocation_id_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInInvocationId, var_id);
}
if (need_tesc_params && !has_primitive_id)
{
uint32_t var_id = ir.increase_bound_by(1);
// Create gl_PrimitiveID.
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInPrimitiveId);
builtin_primitive_id_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInPrimitiveId, var_id);
}
if (need_grid_params)
{
uint32_t var_id = ir.increase_bound_by(1);
set<SPIRVariable>(var_id, build_extended_vector_type(get_uint_type_id(), 3), StorageClassInput);
set_extended_decoration(var_id, SPIRVCrossDecorationBuiltInStageInputSize);
get_entry_point().interface_variables.push_back(var_id);
set_name(var_id, "spvStageInputSize");
builtin_stage_input_size_id = var_id;
}
}
if (!has_subgroup_invocation_id && (need_subgroup_mask || needs_subgroup_invocation_id))
{
uint32_t offset = ir.increase_bound_by(2);
uint32_t type_ptr_id = offset;
uint32_t var_id = offset + 1;
// Create gl_SubgroupInvocationID.
SPIRType uint_type_ptr;
uint_type_ptr = get_uint_type();
uint_type_ptr.pointer = true;
uint_type_ptr.pointer_depth++;
uint_type_ptr.parent_type = get_uint_type_id();
uint_type_ptr.storage = StorageClassInput;
auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
ptr_type.self = get_uint_type_id();
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInSubgroupLocalInvocationId);
builtin_subgroup_invocation_id_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInSubgroupLocalInvocationId, var_id);
}
if (!has_subgroup_size && (need_subgroup_ge_mask || needs_subgroup_size))
{
uint32_t offset = ir.increase_bound_by(2);
uint32_t type_ptr_id = offset;
uint32_t var_id = offset + 1;
// Create gl_SubgroupSize.
SPIRType uint_type_ptr;
uint_type_ptr = get_uint_type();
uint_type_ptr.pointer = true;
uint_type_ptr.pointer_depth++;
uint_type_ptr.parent_type = get_uint_type_id();
uint_type_ptr.storage = StorageClassInput;
auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
ptr_type.self = get_uint_type_id();
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInSubgroupSize);
builtin_subgroup_size_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInSubgroupSize, var_id);
}
if (need_dispatch_base || need_vertex_base_params)
{
if (workgroup_id_type == 0)
workgroup_id_type = build_extended_vector_type(get_uint_type_id(), 3);
uint32_t var_id;
if (msl_options.supports_msl_version(1, 2))
{
// If we have MSL 1.2, we can (ab)use the [[grid_origin]] builtin
// to convey this information and save a buffer slot.
uint32_t offset = ir.increase_bound_by(1);
var_id = offset;
set<SPIRVariable>(var_id, workgroup_id_type, StorageClassInput);
set_extended_decoration(var_id, SPIRVCrossDecorationBuiltInDispatchBase);
get_entry_point().interface_variables.push_back(var_id);
}
else
{
// Otherwise, we need to fall back to a good ol' fashioned buffer.
uint32_t offset = ir.increase_bound_by(2);
var_id = offset;
uint32_t type_id = offset + 1;
SPIRType var_type = get<SPIRType>(workgroup_id_type);
var_type.storage = StorageClassUniform;
set<SPIRType>(type_id, var_type);
set<SPIRVariable>(var_id, type_id, StorageClassUniform);
// This should never match anything.
set_decoration(var_id, DecorationDescriptorSet, ~(5u));
set_decoration(var_id, DecorationBinding, msl_options.indirect_params_buffer_index);
set_extended_decoration(var_id, SPIRVCrossDecorationResourceIndexPrimary,
msl_options.indirect_params_buffer_index);
}
set_name(var_id, "spvDispatchBase");
builtin_dispatch_base_id = var_id;
}
if (need_sample_mask && !does_shader_write_sample_mask)
{
uint32_t offset = ir.increase_bound_by(2);
uint32_t var_id = offset + 1;
// Create gl_SampleMask.
SPIRType uint_type_ptr_out;
uint_type_ptr_out = get_uint_type();
uint_type_ptr_out.pointer = true;
uint_type_ptr_out.pointer_depth++;
uint_type_ptr_out.parent_type = get_uint_type_id();
uint_type_ptr_out.storage = StorageClassOutput;
auto &ptr_out_type = set<SPIRType>(offset, uint_type_ptr_out);
ptr_out_type.self = get_uint_type_id();
set<SPIRVariable>(var_id, offset, StorageClassOutput);
set_decoration(var_id, DecorationBuiltIn, BuiltInSampleMask);
builtin_sample_mask_id = var_id;
mark_implicit_builtin(StorageClassOutput, BuiltInSampleMask, var_id);
}
if (need_local_invocation_index && !has_local_invocation_index)
{
uint32_t offset = ir.increase_bound_by(2);
uint32_t type_ptr_id = offset;
uint32_t var_id = offset + 1;
// Create gl_LocalInvocationIndex.
SPIRType uint_type_ptr;
uint_type_ptr = get_uint_type();
uint_type_ptr.pointer = true;
uint_type_ptr.pointer_depth++;
uint_type_ptr.parent_type = get_uint_type_id();
uint_type_ptr.storage = StorageClassInput;
auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
ptr_type.self = get_uint_type_id();
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInLocalInvocationIndex);
builtin_local_invocation_index_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInLocalInvocationIndex, var_id);
}
if (need_workgroup_size && !has_workgroup_size)
{
uint32_t offset = ir.increase_bound_by(2);
uint32_t type_ptr_id = offset;
uint32_t var_id = offset + 1;
// Create gl_WorkgroupSize.
uint32_t type_id = build_extended_vector_type(get_uint_type_id(), 3);
SPIRType uint_type_ptr = get<SPIRType>(type_id);
uint_type_ptr.pointer = true;
uint_type_ptr.pointer_depth++;
uint_type_ptr.parent_type = type_id;
uint_type_ptr.storage = StorageClassInput;
auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
ptr_type.self = type_id;
set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
set_decoration(var_id, DecorationBuiltIn, BuiltInWorkgroupSize);
builtin_workgroup_size_id = var_id;
mark_implicit_builtin(StorageClassInput, BuiltInWorkgroupSize, var_id);
}
}
if (needs_swizzle_buffer_def)
{
uint32_t var_id = build_constant_uint_array_pointer();
set_name(var_id, "spvSwizzleConstants");
// This should never match anything.
set_decoration(var_id, DecorationDescriptorSet, kSwizzleBufferBinding);
set_decoration(var_id, DecorationBinding, msl_options.swizzle_buffer_index);
set_extended_decoration(var_id, SPIRVCrossDecorationResourceIndexPrimary, msl_options.swizzle_buffer_index);
swizzle_buffer_id = var_id;
}
if (!buffers_requiring_array_length.empty())
{
uint32_t var_id = build_constant_uint_array_pointer();
set_name(var_id, "spvBufferSizeConstants");
// This should never match anything.
set_decoration(var_id, DecorationDescriptorSet, kBufferSizeBufferBinding);
set_decoration(var_id, DecorationBinding, msl_options.buffer_size_buffer_index);
set_extended_decoration(var_id, SPIRVCrossDecorationResourceIndexPrimary, msl_options.buffer_size_buffer_index);
buffer_size_buffer_id = var_id;
}
if (needs_view_mask_buffer())
{
uint32_t var_id = build_constant_uint_array_pointer();
set_name(var_id, "spvViewMask");
// This should never match anything.
set_decoration(var_id, DecorationDescriptorSet, ~(4u));
set_decoration(var_id, DecorationBinding, msl_options.view_mask_buffer_index);
set_extended_decoration(var_id, SPIRVCrossDecorationResourceIndexPrimary, msl_options.view_mask_buffer_index);
view_mask_buffer_id = var_id;
}
if (!buffers_requiring_dynamic_offset.empty())
{
uint32_t var_id = build_constant_uint_array_pointer();
set_name(var_id, "spvDynamicOffsets");
// This should never match anything.
set_decoration(var_id, DecorationDescriptorSet, ~(5u));
set_decoration(var_id, DecorationBinding, msl_options.dynamic_offsets_buffer_index);
set_extended_decoration(var_id, SPIRVCrossDecorationResourceIndexPrimary,
msl_options.dynamic_offsets_buffer_index);
dynamic_offsets_buffer_id = var_id;
}
// If we're returning a struct from a vertex-like entry point, we must return a position attribute.
bool need_position =
(get_execution_model() == ExecutionModelVertex ||
get_execution_model() == ExecutionModelTessellationEvaluation) &&
!capture_output_to_buffer && !get_is_rasterization_disabled() &&
!active_output_builtins.get(BuiltInPosition);
if (need_position)
{
// If we can get away with returning void from entry point, we don't need to care.
// If there is at least one other stage output, we need to return [[position]].
need_position = false;
ir.for_each_typed_id<SPIRVariable>([&](uint32_t, SPIRVariable &var) {
if (var.storage == StorageClassOutput && interface_variable_exists_in_entry_point(var.self))
need_position = true;
});
}
if (need_position)
{
uint32_t offset = ir.increase_bound_by(3);
uint32_t type_id = offset;
uint32_t type_ptr_id = offset + 1;
uint32_t var_id = offset + 2;
// Create gl_Position.
SPIRType vec4_type;
vec4_type.basetype = SPIRType::Float;
vec4_type.width = 32;
vec4_type.vecsize = 4;
set<SPIRType>(type_id, vec4_type);
SPIRType vec4_type_ptr;
vec4_type_ptr = vec4_type;
vec4_type_ptr.pointer = true;
vec4_type_ptr.pointer_depth++;
vec4_type_ptr.parent_type = type_id;
vec4_type_ptr.storage = StorageClassOutput;
auto &ptr_type = set<SPIRType>(type_ptr_id, vec4_type_ptr);
ptr_type.self = type_id;
set<SPIRVariable>(var_id, type_ptr_id, StorageClassOutput);
set_decoration(var_id, DecorationBuiltIn, BuiltInPosition);
mark_implicit_builtin(StorageClassOutput, BuiltInPosition, var_id);
}
}
// Checks if the specified builtin variable (e.g. gl_InstanceIndex) is marked as active.
// If not, it marks it as active and forces a recompilation.
// This might be used when the optimization of inactive builtins was too optimistic (e.g. when "spvOut" is emitted).
void CompilerMSL::ensure_builtin(spv::StorageClass storage, spv::BuiltIn builtin)
{
Bitset *active_builtins = nullptr;
switch (storage)
{
case StorageClassInput:
active_builtins = &active_input_builtins;
break;
case StorageClassOutput:
active_builtins = &active_output_builtins;
break;
default:
break;
}
// At this point, the specified builtin variable must have already been declared in the entry point.
// If not, mark as active and force recompile.
if (active_builtins != nullptr && !active_builtins->get(builtin))
{
active_builtins->set(builtin);
force_recompile();
}
}
void CompilerMSL::mark_implicit_builtin(StorageClass storage, BuiltIn builtin, uint32_t id)
{
Bitset *active_builtins = nullptr;
switch (storage)
{
case StorageClassInput:
active_builtins = &active_input_builtins;
break;
case StorageClassOutput:
active_builtins = &active_output_builtins;
break;
default:
break;
}
assert(active_builtins != nullptr);
active_builtins->set(builtin);
auto &var = get_entry_point().interface_variables;
if (find(begin(var), end(var), VariableID(id)) == end(var))
var.push_back(id);
}
uint32_t CompilerMSL::build_constant_uint_array_pointer()
{
uint32_t offset = ir.increase_bound_by(3);
uint32_t type_ptr_id = offset;
uint32_t type_ptr_ptr_id = offset + 1;
uint32_t var_id = offset + 2;
// Create a buffer to hold extra data, including the swizzle constants.
SPIRType uint_type_pointer = get_uint_type();
uint_type_pointer.pointer = true;
uint_type_pointer.pointer_depth++;
uint_type_pointer.parent_type = get_uint_type_id();
uint_type_pointer.storage = StorageClassUniform;
set<SPIRType>(type_ptr_id, uint_type_pointer);
set_decoration(type_ptr_id, DecorationArrayStride, 4);
SPIRType uint_type_pointer2 = uint_type_pointer;
uint_type_pointer2.pointer_depth++;
uint_type_pointer2.parent_type = type_ptr_id;
set<SPIRType>(type_ptr_ptr_id, uint_type_pointer2);
set<SPIRVariable>(var_id, type_ptr_ptr_id, StorageClassUniformConstant);
return var_id;
}
static string create_sampler_address(const char *prefix, MSLSamplerAddress addr)
{
switch (addr)