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Baldur Karlsson edited this page Feb 22, 2023
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Welcome to RenderDoc - a graphics debugger, currently available for Vulkan, D3D11, D3D12, and OpenGL development on Windows, Linux and Android.
Check the README.md for a better introduction. There is also documentation available with more in-depth information.
There are binary releases available, built from the release targets. If you just want to use the program and you ended up here, this is what you want :).
It's recommended that if you're new you start with the stable builds. Nightly builds are available every day from master branch here if you need it.
RenderDoc is released under the MIT license, see LICENSE.md for full text.