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Hi,
first of all thanks for making sfx happen on Red V3, it was the most important thing for me, before I could migrate from V2.
However, behavior of this sfx is different than flapjax's one for V2 - if you use sfx command while bot plays another sfx, it will replace that sfx with new one instead of just appending it as next one to play. You may want to keep it that way, but it would be nice to have option to append another sfx to queue instead of replacing the currently playing one. This would be useful for creating "combos" or whatever you want to call them 😄
The text was updated successfully, but these errors were encountered:
Hi and thanks for trying my version out.
You are correct that it differs a bit from flapjax' implementation - this is the current intended behavior. I've thought about having them queue one after another, but I ended up going with replacement.
I guess I can add a command that toggles between the two behaviors - I'll do that whenever I have some spare time 🙂
Hi,
first of all thanks for making sfx happen on Red V3, it was the most important thing for me, before I could migrate from V2.
However, behavior of this sfx is different than flapjax's one for V2 - if you use sfx command while bot plays another sfx, it will replace that sfx with new one instead of just appending it as next one to play. You may want to keep it that way, but it would be nice to have option to append another sfx to queue instead of replacing the currently playing one. This would be useful for creating "combos" or whatever you want to call them 😄
The text was updated successfully, but these errors were encountered: