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I installed the package in my project following the guide. When I write the export example code it fails to find GameObjectExport. As far as shaders are concerned, however, I cannot insert them into ‘Graphics’ because they are inside a package and I cannot access them.
I don't know how to do it honestly.
glTFast version the last
Unity Editor version 22.3.10.1
The text was updated successfully, but these errors were encountered:
Did you, by chance, forgot to reference the assembly definition glTFast.Export in your assembly definition?
You should be able to add shaders from a package, but they might be hidden by default. Look for an eye icon that crossed. Click it to also see shaders from a package.
Lastly, glTFast version last is not very explicit :) Please report with actual version numbers to make debugging easier on my end.
I installed the package in my project following the guide. When I write the export example code it fails to find GameObjectExport. As far as shaders are concerned, however, I cannot insert them into ‘Graphics’ because they are inside a package and I cannot access them.
I don't know how to do it honestly.
The text was updated successfully, but these errors were encountered: