diff --git a/README.md b/README.md index 5c959b16..20c87a1b 100644 --- a/README.md +++ b/README.md @@ -75,9 +75,9 @@ Loading via script is slightly more overhead but gives you more customization op - Access data of glTF scene (for example get material; see example [below](#custom-loading-event-listeners)) - Tweak and optimize loading performance -#### Simple example +#### Minimal example -This is the most simple way to load a glTF scene from script +Load a glTF scene from script ```csharp var gltf = gameObject.AddComponent();