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Antilatency SDK - 3.5.2

Unity - 2021.3.3f1

Summary

This project includes example implementation of Oculus headset tracking with Antilatency tracking system, Tracking Alignment library and Oculus SDK.

It should work with Oculus Rift S, Oculus Quest or Quest 2 headsets. Extensively tested with Quest 2.

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└── Assets
    └── Antilatency
        └── OculusSample
            ├── Scenes        # Contains example scene AltOculusSample.unity
            └── Scripts       # Contains example script AltTrackingOculus.cs