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release.yml
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name: Prepare release
env:
MAIN_PROJECT_MODULE: app
PROJECT_NAME: PhoneVR
SOLUTION_FILE_PATH: code\windows\PhoneVR\PhoneVR.sln
SOLUTION_DIR: code\windows\PhoneVR\
GRADLE_DIR: code/mobile/android/PhoneVR
ORG_FULL: PhoneVR-Developers/PhoneVR
CARGO_TERM_COLOR: always
permissions:
checks: write
pull-requests: write
contents: write
on:
workflow_dispatch:
inputs:
version:
description: "Version string (eg. 0.3.1-beta)"
required: false
default: ""
jobs:
prepare_release:
runs-on: windows-2019
outputs:
upload_url: ${{ steps.create_release.outputs.upload_url }}
release_id: ${{ steps.create_release.outputs.id }}
release_ref: ${{ steps.output_ref.outputs.release_ref }}
steps:
- name: Configure git
run: git config --global core.autocrlf false
- uses: actions/checkout@v3
with:
submodules: 'true'
- name: Bump version
if: github.event.inputs.version != ''
run: |
$version = "${{ github.event.inputs.version }}"
$versionInt,$suffix = $version.Split('-')
$versioncomma = $versionInt.replace('.',',')
echo "#define PVR_BINVERSION $versioncomma" "#define PVR_STRVERSION `"$version`"" > code/common/src/version.info
echo "VERSION=$versionInt" "VERSION_NAME=$version" > code/mobile/android/PhoneVR/version.properties
- name: Push changes
if: github.event.inputs.version != ''
uses: stefanzweifel/git-auto-commit-action@v4
with:
commit_message: "[Auto] Bump version"
tagging_message: v${{ github.event.inputs.version }}
- name: Output ref for later checkouts
id: output_ref
run: echo "::set-output name=release_ref::$(git rev-parse HEAD)"
- name: Create Release
id: create_release
uses: ncipollo/release-action@v1
with:
tag: v${{ github.event.inputs.version }}
name: PhoneVR v${{ github.event.inputs.version }}
draft: true
prerelease: false
generateReleaseNotes: true
commit: ${{ steps.output_ref.outputs.release_ref }}
Build_PVR_Server:
name: Build PhoneVR Server
needs: [prepare_release]
strategy:
fail-fast: false
matrix:
config: [Release]
platform: [x64, x86]
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
with:
submodules: 'true'
ref: ${{ needs.prepare_release.outputs.release_ref }}
- name: Install LLVM and Clang
uses: KyleMayes/install-llvm-action@v1
with:
version: "16.0.0"
- name: Clang-format check
shell: bash
run: make format-check
# https://github.com/actions/runner-images/issues/842#issuecomment-1495115166
- name: Install MSVC 2015 (v140) and Windows 8.1 SDK
shell: powershell
run: |
$VS_BTOOLS_EXE="vs_buildtools.exe"
$VS_BTOOLS_URI="https://aka.ms/vs/15/release/vs_buildtools.exe"
Invoke-WebRequest -Uri $VS_BTOOLS_URI -OutFile $VS_BTOOLS_EXE
Start-Process -FilePath ./vs_BuildTools.exe -ArgumentList `
"--add", "Microsoft.VisualStudio.Component.VC.140", `
"--add", "Microsoft.VisualStudio.Component.Windows81SDK", `
"--quiet", "--norestart", "--force", "--wait" -Wait -PassThru
- name: Add MSBuild to PATH
uses: microsoft/[email protected]
- name: Restore NuGet packages
working-directory: ${{env.GITHUB_WORKSPACE}}
run: nuget restore ${{env.SOLUTION_FILE_PATH}}
- name: Building ${{matrix.platform}}-${{matrix.config}}
working-directory: ${{env.GITHUB_WORKSPACE}}
# Add additional options to the MSBuild command line here (like platform or verbosity level).
# See https://docs.microsoft.com/visualstudio/msbuild/msbuild-command-line-reference
run: msbuild /m /p:Configuration=${{matrix.config}} /p:Platform=${{matrix.platform}} ${{env.SOLUTION_FILE_PATH}}
- name: Upload Build outputs
uses: actions/upload-artifact@v2
with:
name: ${{ env.PROJECT_NAME }}-Server-${{ matrix.config }}
path: ${{ env.SOLUTION_DIR }}\${{ matrix.config }}
Build_APK:
name: Build Android APK
needs: [prepare_release]
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
ref: ${{ needs.prepare_release.outputs.release_ref }}
submodules: 'true'
# Set Current Date As Env Variable
- name: Set current date as env variable
id: vars
shell: bash
run: |
echo "date_today=$(date +'%Y-%m-%d')" >> "$GITHUB_ENV"
echo "##[set-output name=branch;]$(echo ${GITHUB_REF#refs/heads/})"
echo "::set-output name=sha_short::$(git rev-parse --short HEAD)"
- name: Set Up JDK
uses: actions/setup-java@v3
with:
distribution: 'oracle'
java-version: '17'
# Only for Testing github-actions
- uses: actions-rs/toolchain@v1
if: ${{ github.event.pull_request.head.repo.full_name != '${{ env.ORG_FULL }}' }} # Only run if not on master repo
with:
profile: minimal
toolchain: stable
override: true
components: clippy
- uses: Swatinem/rust-cache@v2
if: ${{ github.event.pull_request.head.repo.full_name != '${{ env.ORG_FULL }}' }} # Only run if not on master repo
with:
cache-on-failure: true
workspaces: ${{env.GRADLE_DIR}}/ALVR/
- uses: gradle/gradle-build-action@v2
if: ${{ github.event.pull_request.head.repo.full_name != '${{ env.ORG_FULL }}' }} # Only run if not on master repo
with:
build-root-directory: ${{env.GRADLE_DIR}}
cache-read-only: ${{ false }}
- name: Prepare deps
run: |
ls -alh
cd code/mobile/android/PhoneVR
chmod +x prepare-alvr-deps.sh
bash prepare-alvr-deps.sh
- name: Change gradle wrapper permissions
run: |
cd code/mobile/android/PhoneVR
chmod +x ./gradlew
ls -alh
ls -alh app
# Create APK Debug
- name: Build apk debug project (APK)
run: |
cd code/mobile/android/PhoneVR
./gradlew :${{ env.MAIN_PROJECT_MODULE }}:assembleDebug --warning-mode=all --stacktrace -Dorg.gradle.java.home=${{env.JAVA_HOME}}
# Create APK Release
- name: Build apk release project (APK)
env:
Key: ${{ secrets.KEY }}
Store: ${{ secrets.STORE }}
run: |
cd code/mobile/android/PhoneVR
./gradlew :${{ env.MAIN_PROJECT_MODULE }}:assemble --warning-mode=all --stacktrace -Dorg.gradle.java.home=${{env.JAVA_HOME}}
# Upload Artifact Build
# Noted For Output [MAIN_PROJECT_MODULE]/build/outputs/apk/debug/
- name: Upload APK Debug
uses: actions/upload-artifact@v2
with:
name: ${{ env.PROJECT_NAME }}-debug-${{ steps.vars.outputs.sha_short }}-${{ env.date_today }} APK
path: ${{env.GRADLE_DIR}}/${{ env.MAIN_PROJECT_MODULE }}/build/outputs/apk/debug/
# Noted For Output [MAIN_PROJECT_MODULE]/build/outputs/apk/release/
- name: Upload APK Release
uses: actions/upload-artifact@v2
with:
name: ${{ env.PROJECT_NAME }}-${{ steps.vars.outputs.sha_short }}-${{ env.date_today }} APK
path: ${{env.GRADLE_DIR}}/${{ env.MAIN_PROJECT_MODULE }}/build/outputs/apk/release/
- name: Upload Build outputs on failure
if: failure()
uses: actions/upload-artifact@v2
with:
name: build-files
path: ${{ env.GRADLE_DIR }}/app/.cxx/
- name: Rename release-APK for release
env:
GRADLE_PVR_DIR: ${{ env.GRADLE_DIR }}
MODULE: ${{ env.MAIN_PROJECT_MODULE }}
run: |
cd "$GRADLE_DIR/$MAIN_PROJECT_MODULE/build/outputs/apk/release/"
mv -f PhoneVR*.apk PhoneVR.apk
- name: Upload PVR APK
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.prepare_release.outputs.upload_url }}
asset_path: ${{env.GRADLE_DIR}}/${{ env.MAIN_PROJECT_MODULE }}/build/outputs/apk/release/PhoneVR.apk
asset_name: PhoneVR-v${{ github.event.inputs.version }}.apk
asset_content_type: application/vnd.android.package-archive
# Step is needed because the PVRServerBuild runs as a matrix and adds files to the same artifact
Upload_release_assets:
name: Upload Assets
needs: [Build_PVR_Server, prepare_release]
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
ref: ${{ needs.prepare_release.outputs.release_ref }}
- uses: actions/download-artifact@v3
with:
name: ${{ env.PROJECT_NAME }}-Server-Release # depends on line 118 Above (Upload Build Output job's with.name)
path: ./build_artifacts/
- name: Zip Artifact
env:
PROJECT_NAME: ${{ env.PROJECT_NAME }}
run: |
ls -R
cp -a ./build_artifacts/x64/. ./driver/PVRServer/bin/win64/
cp -a ./build_artifacts/Win32/. ./driver/PVRServer/bin/win32/
zip -r "$PROJECT_NAME-Server-Release.zip" "./driver"
ls -R
- name: Upload PVR Server Assets
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.prepare_release.outputs.upload_url }}
asset_path: ${{ env.PROJECT_NAME }}-Server-Release.zip
asset_name: ${{ env.PROJECT_NAME }}-Server-v${{ github.event.inputs.version }}.zip
asset_content_type: application/gzip