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用脚手架开发组件时,build.json 中怎么配置可以让__screenshots__中的图片不要打包成静态文件,想直接用base64的格式引入,现在打包完后图片会放在 build/lowcode/assets中,
The text was updated successfully, but these errors were encountered:
这个是 loader 里根据图片尺寸自动判断的,如果想修改规则需要写一个 build-scripts 插件来修改 webpack 配置。
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插件教程:https://github.com/ice-lab/build-scripts/tree/stable/1.x
eternalsky
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用脚手架开发组件时,build.json 中怎么配置可以让__screenshots__中的图片不要打包成静态文件,想直接用base64的格式引入,现在打包完后图片会放在 build/lowcode/assets中,
The text was updated successfully, but these errors were encountered: