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Feature: Custom Pass for fast rotating wheels #34

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sasa42 opened this issue Sep 26, 2021 · 1 comment
Open

Feature: Custom Pass for fast rotating wheels #34

sasa42 opened this issue Sep 26, 2021 · 1 comment

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@sasa42
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sasa42 commented Sep 26, 2021

Hi,

is it possible to add an custom pass so that HDRP TAA and MotionBlur works nicely with fast rotating wheels?
I saw the new custom velocity support but cannot get behind it.

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@alelievr
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Hey,

This will be pretty tricky to achieve in a custom pass. A simpler solution would be to write custom motion vectors in the ShaderGraph (this is available in more recent version of HDRP 12 and above)

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