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vita.md

File metadata and controls

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devilutionX PS Vita port

How To Play:

Building from Source

cd build
cmake -DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake -DCMAKE_BUILD_TYPE=Release ..
make

Multiplayer

  • Not supported yet

Controls

Default

  • Left analog or D-Pad: move hero
  • ○: attack nearby enemies, talk to townspeople and merchants, pickup/place items in the inventory, OK while in main menu
  • ×: select spell, back while in menus
  • △: pickup items, open nearby chests and doors, use item in the inventory
  • □: cast spell, delete character while in main menu
  • L1: use health item from belt
  • R1: use mana potion from belt
  • Left back touch panel: character sheet (alt: Start + ←, alt: L2 on ds4)
  • Right back touch panel: inventory (alt: Start + →, alt: R2 on ds4)
  • Start + ↓: toggle automap
  • Start + Select: game menu (alt: Start + ↑)
  • Select + ×/○/□/△: Spell hotkeys
  • Right analog: move automap or simulate mouse
  • Select + L1: left mouse click
  • Select + R1: right mouse click
  • Start + □: quest log
  • Start + △: spell book

Options

There's special section controls in diablo.ini file, that allows you to adjust controls:

[controls]
switch_potions_and_clicks=0
dpad_hotkeys=0
enable_second_touchscreen=1
sdl2_controller_mapping=50535669746120436f6e74726f6c6c65,PSVita Controller,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,dpdown:b6,dpleft:b7,dpup:b8,dpright:b9,back:b10,start:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,leftstick:b14,rightstick:b15,
  • dpad_hotkeys: dpad works as hotkeys without holding Start button
  • switch_potions_and_clicks: L1/R1 works as left/right mouse clicks by default, and as health/mana potion while holding Select
  • sdl2_controller_mapping: allows you to remap controls. It uses https://github.com/gabomdq/SDL_GameControllerDB syntax
  • enable_second_touchscreen: enable/disable back touch mapping to L2/R2