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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.13)
if(POLICY CMP0092)
cmake_policy(SET CMP0092 NEW)
endif()
if(POLICY CMP0083)
cmake_policy(SET CMP0083 NEW)
endif()
if(POLICY CMP0111)
cmake_policy(SET CMP0111 NEW)
endif()
include(CMakeDependentOption)
include(CMake/out_of_tree.cmake)
include(CMake/genex.cmake)
DEBUG_OPTION(ASAN "Enable address sanitizer")
DEBUG_OPTION(UBSAN "Enable undefined behaviour sanitizer")
option(TSAN "Enable thread sanitizer (not compatible with ASAN=ON)" OFF)
DEBUG_OPTION(DEBUG "Enable debug mode in engine")
option(GPERF "Build with GPerfTools profiler" OFF)
cmake_dependent_option(GPERF_HEAP_FIRST_GAME_ITERATION "Save heap profile of the first game iteration" OFF "GPERF" OFF)
option(DISABLE_LTO "Disable link-time optimization (by default enabled in release mode)" OFF)
option(PIE "Generate position-independent code" OFF)
option(DIST "Dynamically link only glibc and SDL2" OFF)
option(BINARY_RELEASE "Enable options for binary release" OFF)
option(NIGHTLY_BUILD "Enable options for nightly build" OFF)
option(USE_SDL1 "Use SDL1.2 instead of SDL2" OFF)
option(NONET "Disable network support" OFF)
option(NOSOUND "Disable sound support" OFF)
option(RUN_TESTS "Build and run tests" OFF)
option(ENABLE_CODECOVERAGE "Instrument code for code coverage (only enabled with RUN_TESTS)" OFF)
if(NOT NONET)
option(DISABLE_TCP "Disable TCP multiplayer option" OFF)
option(DISABLE_ZERO_TIER "Disable ZeroTier multiplayer option" OFF)
endif()
option(DISABLE_STREAMING_MUSIC "Disable streaming music (to work around broken platform implementations)" OFF)
mark_as_advanced(DISABLE_STREAMING_MUSIC)
option(DISABLE_STREAMING_SOUNDS "Disable streaming sounds (to work around broken platform implementations)" OFF)
mark_as_advanced(DISABLE_STREAMING_SOUNDS)
option(STREAM_ALL_AUDIO "Stream all the audio. For extremely RAM-constrained platforms.")
mark_as_advanced(STREAM_ALL_AUDIO)
# The gettext[tools] package takes a very long time to install
if(CMAKE_TOOLCHAIN_FILE MATCHES "vcpkg.cmake$")
option(USE_GETTEXT_FROM_VCPKG "Add vcpkg dependency for gettext[tools] for compiling translations" OFF)
endif()
RELEASE_OPTION(CPACK "Configure CPack")
if(BINARY_RELEASE OR CMAKE_BUILD_TYPE STREQUAL "Release")
set(BINARY_RELEASE ON)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "")
set(DIST ON)
set(CPACK ON)
endif()
if(NIGHTLY_BUILD OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
set(NIGHTLY_BUILD ON)
set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "")
set(DIST ON)
set(CPACK ON)
endif()
if(USE_GETTEXT_FROM_VCPKG)
list(APPEND VCPKG_MANIFEST_FEATURES "translations")
endif()
if(RUN_TESTS)
list(APPEND VCPKG_MANIFEST_FEATURES "tests")
endif()
if(NOT NOSOUND)
option(DEVILUTIONX_SYSTEM_SDL_AUDIOLIB "Use system-provided SDL_audiolib" OFF)
cmake_dependent_option(DEVILUTIONX_STATIC_SDL_AUDIOLIB "Link static SDL_audiolib" OFF
"DEVILUTIONX_SYSTEM_SDL_AUDIOLIB AND NOT DIST" ON)
endif()
if(NOT NONET)
option(DEVILUTIONX_SYSTEM_LIBSODIUM "Use system-provided libsodium" ON)
cmake_dependent_option(DEVILUTIONX_STATIC_LIBSODIUM "Link static libsodium" OFF
"DEVILUTIONX_SYSTEM_LIBSODIUM AND NOT DIST" ON)
endif()
option(DEVILUTIONX_SYSTEM_LIBFMT "Use system-provided libfmt" ON)
cmake_dependent_option(DEVILUTIONX_STATIC_LIBFMT "Link static libfmt" OFF
"DEVILUTIONX_SYSTEM_LIBFMT AND NOT DIST" ON)
option(DEVILUTIONX_SYSTEM_LIBPNG "Use system-provided libpng" ON)
cmake_dependent_option(DEVILUTIONX_STATIC_LIBPNG "Link static libpng" OFF
"DEVILUTIONX_SYSTEM_LIBPNG AND NOT DIST" ON)
if(NOT VERSION_NUM)
include(CMake/git.cmake)
get_git_tag(VERSION_NUM)
if (NOT "${VERSION_NUM}" STREQUAL "")
string(REGEX MATCH "([0-9]+\\.[0-9]+\\.[0-9]+)" VERSION_NUM ${VERSION_NUM} )
endif()
get_git_commit_hash(GIT_COMMIT_HASH)
if(NOT VERSION_SUFFIX)
set(VERSION_SUFFIX "$<$<NOT:$<CONFIG:Release>>:-${GIT_COMMIT_HASH}>")
endif()
endif()
find_program(CCACHE_PROGRAM ccache)
if(CCACHE_PROGRAM)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE "${CCACHE_PROGRAM}")
endif()
if(VERSION_NUM MATCHES untagged)
project(DevilutionX
LANGUAGES C CXX)
else()
project(DevilutionX
VERSION ${VERSION_NUM}
LANGUAGES C CXX)
endif()
# Not a genexp because CMake doesn't support it
# https://gitlab.kitware.com/cmake/cmake/-/issues/20546
if(NOT DISABLE_LTO)
# LTO if supported:
include(CheckIPOSupported)
check_ipo_supported(RESULT is_ipo_supported OUTPUT lto_error)
if(is_ipo_supported)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE ON)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELWITHDEBINFO ON)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_MINSIZEREL ON)
endif()
endif()
list(APPEND CMAKE_MODULE_PATH "${DevilutionX_SOURCE_DIR}/CMake")
if(GPERF)
if(GPERF_HEAP_FIRST_GAME_ITERATION)
set(GPERF_HEAP_MAIN ON)
endif()
# Compile with information about file and line numbers for everything
# even in non-Debug build types.
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
add_compile_options("$<$<NOT:$<CONFIG:Debug>>:-g2>")
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
# Use the more size-efficient `-gmlt` option on clang.
add_compile_options("$<$<NOT:$<CONFIG:Debug>>:-gmlt>")
endif()
endif()
if(NINTENDO_SWITCH)
list(APPEND CMAKE_MODULE_PATH "${DevilutionX_SOURCE_DIR}/CMake/switch")
include(switch_defs)
endif()
if(VITA)
# Work around a missing setting in the toolchain file.
# Fix sent upstream: https://github.com/vitasdk/vita-toolchain/pull/182
set(PKG_CONFIG_EXECUTABLE "$ENV{VITASDK}/bin/arm-vita-eabi-pkg-config")
include("$ENV{VITASDK}/share/vita.cmake" REQUIRED)
include(vita_defs)
endif()
set(TARGET_PLATFORM host CACHE STRING "Target platform")
set_property(CACHE TARGET_PLATFORM PROPERTY STRINGS host retrofw rg350 gkd350h cpigamesh)
if(TARGET_PLATFORM STREQUAL "retrofw")
include(retrofw_defs)
elseif(TARGET_PLATFORM STREQUAL "rg350")
include(rg350_defs)
elseif(TARGET_PLATFORM STREQUAL "gkd350h")
include(gkd350h_defs)
elseif(TARGET_PLATFORM STREQUAL "cpigamesh")
include(cpigamesh_defs)
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD|NetBSD|OpenBSD|DragonFly")
if(${CMAKE_SYSTEM_NAME} MATCHES "NetBSD")
add_definitions(-D_NETBSD_SOURCE)
else()
add_definitions(-D_BSD_SOURCE)
set(UBSAN OFF)
endif()
set(ASAN OFF)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate")
endif()
if(WIN32)
set(ASAN OFF)
set(UBSAN OFF)
set(DIST ON)
endif()
if(HAIKU)
set(ASAN OFF)
set(UBSAN OFF)
endif()
if(AMIGA)
include(amiga_defs)
endif()
if(NINTENDO_3DS)
list(APPEND CMAKE_MODULE_PATH "${DevilutionX_SOURCE_DIR}/CMake/ctr")
include(n3ds_defs)
endif()
if(ANDROID)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/android-project/CMake")
include(android_defs)
endif()
if(PIE)
set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
endif()
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_EXTENSIONS OFF)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # for clang-tidy
set(CMAKE_THREAD_PREFER_PTHREAD ON)
set(THREADS_PREFER_PTHREAD_FLAG ON)
if(NOT NINTENDO_3DS)
find_package(Threads REQUIRED)
endif()
if(NOT NONET)
if(DEVILUTIONX_SYSTEM_LIBSODIUM)
set(sodium_USE_STATIC_LIBS ${DEVILUTIONX_STATIC_LIBSODIUM})
find_package(sodium REQUIRED)
else()
add_subdirectory(3rdParty/libsodium)
endif()
endif()
if(DEVILUTIONX_SYSTEM_LIBFMT)
find_package(fmt 7.0.0 QUIET)
if(fmt_FOUND)
message("-- Found fmt ${fmt_VERSION}")
else()
message("-- Suitable system fmt package not found, will use fmt from source")
endif()
endif()
if(NOT fmt_FOUND)
add_subdirectory(3rdParty/libfmt)
endif()
if(DEVILUTIONX_SYSTEM_LIBPNG)
find_package(PNG QUIET)
if(PNG_FOUND)
message("-- Found png ${PNG_VERSION_STRING}")
else()
message("-- Suitable system png package not found, will use png from source")
endif()
if(NOT TARGET PNG::PNG AND TARGET 3ds::png)
add_library(PNG::PNG ALIAS 3ds::png)
endif()
endif()
if(NOT PNG_FOUND)
add_subdirectory(3rdParty/libpng)
endif()
if(ANDROID)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/android-project/3rdParty/SDL2)
elseif(USE_SDL1)
find_package(SDL REQUIRED)
include_directories(${SDL_INCLUDE_DIR})
else()
find_package(SDL2 REQUIRED)
if(TARGET SDL2::SDL2)
set(SDL2_MAIN SDL2::SDL2main)
elseif(TARGET SDL2::SDL2-static)
# On some distros, such as vitasdk, only the SDL2::SDL2-static target is available.
# Alias to SDL2::SDL2 because some finder scripts may refer to SDL2::SDL2.
if(CMAKE_VERSION VERSION_LESS "3.18")
# Aliasing local targets is not supported on CMake < 3.18, so make it global.
set_target_properties(SDL2::SDL2-static PROPERTIES IMPORTED_GLOBAL TRUE)
endif()
add_library(SDL2::SDL2 ALIAS SDL2::SDL2-static)
set(SDL2_MAIN SDL2::SDL2main)
else()
# Assume an older Debian derivate that comes with an sdl2-config.cmake
# that only defines `SDL2_LIBRARIES` (as -lSDL2) and `SDL2_INCLUDE_DIRS`.
add_library(SDL2_lib INTERFACE)
target_link_libraries(SDL2_lib INTERFACE ${SDL2_LIBRARIES})
target_include_directories(SDL2_lib INTERFACE ${SDL2_INCLUDE_DIRS})
# Can't define an INTERFACE target with ::, so alias instead
add_library(SDL2::SDL2 ALIAS SDL2_lib)
endif()
endif()
if(NOT NONET AND NOT DISABLE_TCP)
add_subdirectory(3rdParty/asio)
if(NINTENDO_3DS)
target_compile_definitions(asio INTERFACE
ASIO_DISABLE_THREADS=ON
ASIO_HAS_UNISTD_H=ON)
target_include_directories(asio BEFORE INTERFACE CMake/ctr/asio/include)
elseif(NINTENDO_SWITCH)
include(asio_defs)
endif()
endif()
add_subdirectory(3rdParty/SDL_image)
if(NOT NOSOUND)
if(DEVILUTIONX_SYSTEM_SDL_AUDIOLIB)
find_package(SDL_audiolib REQUIRED)
else()
add_subdirectory(3rdParty/SDL_audiolib)
endif()
endif()
add_library(smacker STATIC
3rdParty/libsmacker/smacker.c)
target_include_directories(smacker PUBLIC 3rdParty/libsmacker)
if(WIN32)
add_subdirectory(3rdParty/find_steam_game)
endif()
add_subdirectory(3rdParty/simpleini)
add_library(StormLib STATIC
3rdParty/StormLib/src/FileStream.cpp
3rdParty/StormLib/src/SBaseCommon.cpp
3rdParty/StormLib/src/SBaseFileTable.cpp
3rdParty/StormLib/src/SBaseSubTypes.cpp
3rdParty/StormLib/src/SCompression.cpp
3rdParty/StormLib/src/SFileExtractFile.cpp
3rdParty/StormLib/src/SFileFindFile.cpp
3rdParty/StormLib/src/SFileGetFileInfo.cpp
3rdParty/StormLib/src/SFileOpenArchive.cpp
3rdParty/StormLib/src/SFileOpenFileEx.cpp
3rdParty/StormLib/src/SFileReadFile.cpp)
if(WIN32)
# Enable Unicode for StormLib wchar_t* file APIs
target_compile_definitions(StormLib PRIVATE -DUNICODE -D_UNICODE)
endif()
add_library(PKWare STATIC
3rdParty/PKWare/explode.cpp
3rdParty/PKWare/implode.cpp)
target_include_directories(PKWare PUBLIC 3rdParty/PKWare)
set(libdevilutionx_SRCS
Source/appfat.cpp
Source/automap.cpp
Source/capture.cpp
Source/codec.cpp
Source/control.cpp
Source/cursor.cpp
Source/dead.cpp
Source/debug.cpp
Source/diablo.cpp
Source/doom.cpp
Source/drlg_l1.cpp
Source/drlg_l2.cpp
Source/drlg_l3.cpp
Source/drlg_l4.cpp
Source/dthread.cpp
Source/dx.cpp
Source/encrypt.cpp
Source/engine.cpp
Source/error.cpp
Source/gamemenu.cpp
Source/gendung.cpp
Source/gmenu.cpp
Source/help.cpp
Source/hwcursor.cpp
Source/init.cpp
Source/interfac.cpp
Source/inv.cpp
Source/itemdat.cpp
Source/items.cpp
Source/lighting.cpp
Source/loadsave.cpp
Source/menu.cpp
Source/minitext.cpp
Source/misdat.cpp
Source/missiles.cpp
Source/monstdat.cpp
Source/monster.cpp
Source/movie.cpp
Source/mpqapi.cpp
Source/msg.cpp
Source/multi.cpp
Source/nthread.cpp
Source/objdat.cpp
Source/objects.cpp
Source/options.cpp
Source/pack.cpp
Source/palette.cpp
Source/path.cpp
Source/pfile.cpp
Source/player.cpp
Source/plrmsg.cpp
Source/portal.cpp
Source/quests.cpp
Source/restrict.cpp
Source/scrollrt.cpp
Source/setmaps.cpp
Source/sha.cpp
Source/spelldat.cpp
Source/spells.cpp
Source/stores.cpp
Source/sync.cpp
Source/textdat.cpp
Source/themes.cpp
Source/tmsg.cpp
Source/town.cpp
Source/towners.cpp
Source/track.cpp
Source/trigs.cpp
Source/controls/axis_direction.cpp
Source/controls/controller.cpp
Source/controls/controller_motion.cpp
Source/controls/devices/game_controller.cpp
Source/controls/devices/joystick.cpp
Source/controls/devices/kbcontroller.cpp
Source/controls/game_controls.cpp
Source/controls/menu_controls.cpp
Source/controls/modifier_hints.cpp
Source/controls/plrctrls.cpp
Source/controls/keymapper.cpp
Source/engine/animationinfo.cpp
Source/engine/demomode.cpp
Source/engine/load_cel.cpp
Source/engine/random.cpp
Source/engine/render/automap_render.cpp
Source/engine/render/cel_render.cpp
Source/engine/render/cl2_render.cpp
Source/engine/render/dun_render.cpp
Source/engine/render/text_render.cpp
Source/engine/surface.cpp
Source/qol/autopickup.cpp
Source/qol/common.cpp
Source/qol/monhealthbar.cpp
Source/qol/xpbar.cpp
Source/qol/itemlabels.cpp
Source/utils/console.cpp
Source/utils/display.cpp
Source/utils/file_util.cpp
Source/utils/language.cpp
Source/utils/paths.cpp
Source/utils/sdl_bilinear_scale.cpp
Source/utils/sdl_thread.cpp
Source/DiabloUI/art.cpp
Source/DiabloUI/art_draw.cpp
Source/DiabloUI/button.cpp
Source/DiabloUI/credits.cpp
Source/DiabloUI/credits_lines.cpp
Source/DiabloUI/diabloui.cpp
Source/DiabloUI/dialogs.cpp
Source/DiabloUI/errorart.cpp
Source/DiabloUI/mainmenu.cpp
Source/DiabloUI/progress.cpp
Source/DiabloUI/scrollbar.cpp
Source/DiabloUI/selconn.cpp
Source/DiabloUI/selgame.cpp
Source/DiabloUI/selhero.cpp
Source/DiabloUI/selok.cpp
Source/DiabloUI/selyesno.cpp
Source/DiabloUI/support_lines.cpp
Source/DiabloUI/title.cpp
Source/panels/charpanel.cpp
Source/panels/mainpanel.cpp
Source/dvlnet/abstract_net.cpp
Source/dvlnet/base.cpp
Source/dvlnet/cdwrap.cpp
Source/dvlnet/frame_queue.cpp
Source/dvlnet/loopback.cpp
Source/dvlnet/packet.cpp
Source/storm/storm.cpp
Source/storm/storm_file_wrapper.cpp
Source/storm/storm_net.cpp
Source/storm/storm_sdl_rw.cpp
Source/storm/storm_svid.cpp
Source/miniwin/misc_msg.cpp)
if(USE_SDL1)
list(APPEND libdevilutionx_SRCS Source/utils/sdl2_to_1_2_backports.cpp)
endif()
if(NOSOUND)
list(APPEND libdevilutionx_SRCS
Source/effects_stubs.cpp
Source/sound_stubs.cpp)
else()
list(APPEND libdevilutionx_SRCS
Source/effects.cpp
Source/sound.cpp
Source/utils/push_aulib_decoder.cpp
Source/utils/soundsample.cpp)
endif()
if(NOT NONET)
if(NOT DISABLE_TCP)
list(APPEND libdevilutionx_SRCS
Source/dvlnet/tcp_client.cpp
Source/dvlnet/tcp_server.cpp)
endif()
if(NOT DISABLE_ZERO_TIER)
list(APPEND libdevilutionx_SRCS
Source/dvlnet/protocol_zt.cpp
Source/dvlnet/zerotier_native.cpp
Source/dvlnet/zerotier_lwip.cpp)
endif()
endif()
if (VIRTUAL_GAMEPAD)
list(APPEND libdevilutionx_SRCS
Source/controls/touch/event_handlers.cpp
Source/controls/touch/gamepad.cpp
Source/controls/touch/renderers.cpp)
endif()
set(BIN_TARGET devilutionx)
if(NINTENDO_SWITCH)
list(APPEND libdevilutionx_SRCS
Source/platform/switch/network.cpp
Source/platform/switch/keyboard.cpp
Source/platform/switch/docking.cpp
Source/platform/switch/random.cpp
Source/platform/switch/asio/pause.c
Source/platform/switch/asio/net/if.c
Source/platform/switch/asio/sys/signal.c)
endif()
if(VITA)
list(APPEND libdevilutionx_SRCS
Source/platform/vita/keyboard.cpp
Source/platform/vita/touch.cpp)
endif()
if(NINTENDO_3DS)
list(APPEND libdevilutionx_SRCS
Source/platform/ctr/system.cpp
Source/platform/ctr/keyboard.cpp
Source/platform/ctr/display.cpp
Source/platform/ctr/messagebox.cpp
Source/platform/ctr/random.cpp
Source/platform/ctr/sockets.cpp
Source/platform/ctr/locale.cpp
Source/platform/ctr/asio/net/if.c
Source/platform/ctr/asio/sys/socket.c
Source/platform/ctr/asio/sys/uio.c)
set(BIN_TARGET ${BIN_TARGET}.elf)
endif()
if(RUN_TESTS)
set(devilutionxtest_SRCS
test/appfat_test.cpp
test/automap_test.cpp
test/control_test.cpp
test/cursor_test.cpp
test/codec_test.cpp
test/dead_test.cpp
test/diablo_test.cpp
test/drlg_l1_test.cpp
test/effects_test.cpp
test/file_util_test.cpp
test/inv_test.cpp
test/lighting_test.cpp
test/main.cpp
test/missiles_test.cpp
test/pack_test.cpp
test/path_test.cpp
test/player_test.cpp
test/quests_test.cpp
test/random_test.cpp
test/scrollrt_test.cpp
test/stores_test.cpp
test/writehero_test.cpp
test/animationinfo_test.cpp)
endif()
add_library(libdevilutionx OBJECT ${libdevilutionx_SRCS})
if (ANDROID)
add_library(${BIN_TARGET} SHARED Source/main.cpp)
else()
add_executable(${BIN_TARGET}
WIN32
MACOSX_BUNDLE
Source/main.cpp
Source/devilutionx.exe.manifest
Packaging/macOS/AppIcon.icns
Packaging/windows/devilutionx.rc)
endif()
target_link_libraries(${BIN_TARGET} PRIVATE libdevilutionx)
# Use file GENERATE instead of configure_file because configure_file
# does not support generator expressions.
get_property(is_multi_config GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(is_multi_config)
set(CONFIG_PATH $<CONFIG>/config.h)
target_include_directories(libdevilutionx PUBLIC ${CMAKE_BINARY_DIR}/$<CONFIG>)
else()
set(CONFIG_PATH config.h)
endif()
file(GENERATE OUTPUT ${CONFIG_PATH} CONTENT
"#pragma once
#define PROJECT_NAME \"${PROJECT_NAME}\"
#define PROJECT_VERSION \"${PROJECT_VERSION}${VERSION_SUFFIX}\"
#define PROJECT_VERSION_MAJOR ${PROJECT_VERSION_MAJOR}
#define PROJECT_VERSION_MINOR ${PROJECT_VERSION_MINOR}
#define PROJECT_VERSION_PATCH ${PROJECT_VERSION_PATCH}
")
if(RUN_TESTS)
add_executable(devilutionx-tests WIN32 MACOSX_BUNDLE ${devilutionxtest_SRCS})
include(CTest)
include(GoogleTest)
find_package(GTest REQUIRED)
add_definitions(-DRUN_TESTS)
target_include_directories(devilutionx-tests PRIVATE ${GTEST_INCLUDE_DIRS})
target_link_libraries(devilutionx-tests PRIVATE libdevilutionx)
target_link_libraries(devilutionx-tests PRIVATE ${GTEST_LIBRARIES})
target_include_directories(devilutionx-tests PRIVATE 3rdParty/PicoSHA2)
if(ENABLE_CODECOVERAGE)
if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
message(WARNING "Codecoverage not supported with MSVC")
else()
target_compile_options(devilutionx-tests PRIVATE -fprofile-arcs -ftest-coverage)
target_compile_options(libdevilutionx PRIVATE -fprofile-arcs -ftest-coverage)
target_compile_options(${BIN_TARGET} PRIVATE -fprofile-arcs -ftest-coverage)
target_link_options(devilutionx-tests PRIVATE -fprofile-arcs)
target_link_options(libdevilutionx PRIVATE -fprofile-arcs)
target_link_options(${BIN_TARGET} PRIVATE -fprofile-arcs)
endif()
endif()
gtest_add_tests(devilutionx-tests "" AUTO)
endif()
if(GPERF)
find_package(Gperftools REQUIRED)
endif()
if(USE_GETTEXT_FROM_VCPKG)
# vcpkg doesn't add its own tools directory to the search path
list(APPEND Gettext_ROOT ${CMAKE_CURRENT_BINARY_DIR}/vcpkg_installed/${VCPKG_TARGET_TRIPLET}/tools/gettext/bin)
endif()
find_package(Gettext)
if (Gettext_FOUND)
foreach(lang bg da de es fr hr it ko_KR pt_BR ru sv zh_CN zh_TW)
GETTEXT_PROCESS_PO_FILES(${lang} ALL PO_FILES ${CMAKE_CURRENT_LIST_DIR}/Translations/${lang}.po)
list(APPEND devilutionx_TRANSLATIONS ${CMAKE_CURRENT_BINARY_DIR}/${lang}.gmo)
if(VITA)
list(APPEND VITA_TRANSLATIONS_LIST "FILE" "${CMAKE_CURRENT_BINARY_DIR}/${lang}.gmo" "${lang}.gmo")
endif()
endforeach(lang)
if(ANDROID)
add_custom_target(copy_translations ALL
COMMAND ${CMAKE_COMMAND} -E copy ${devilutionx_TRANSLATIONS} ${DevilutionX_SOURCE_DIR}/android-project/app/src/main/assets
DEPENDS ${devilutionx_TRANSLATIONS})
add_dependencies(${BIN_TARGET} copy_translations)
endif()
endif()
set(devilutionx_assets
data/boxleftend.pcx
data/boxmiddle.pcx
data/boxrightend.pcx
data/charbg.pcx
data/dirtybuc.pcx
data/dirtybucp.pcx
data/healthbox.pcx
data/health.pcx
data/panel8buc.pcx
data/panel8bucp.pcx
data/resistance.pcx
data/talkbutton.pcx
data/xpbar.pcx
fonts/12-00.bin
fonts/12-00.pcx
fonts/12-01.bin
fonts/12-01.pcx
fonts/12-02.bin
fonts/12-02.pcx
fonts/12-03.bin
fonts/12-03.pcx
fonts/12-04.bin
fonts/12-04.pcx
fonts/22-00.bin
fonts/22-00.pcx
fonts/22-01.bin
fonts/22-01.pcx
fonts/22-02.bin
fonts/22-02.pcx
fonts/22-03.bin
fonts/22-03.pcx
fonts/22-04.bin
fonts/22-04.pcx
fonts/22-05.bin
fonts/22-05.pcx
fonts/24-00.bin
fonts/24-00.pcx
fonts/24-01.bin
fonts/24-01.pcx
fonts/24-02.bin
fonts/24-02.pcx
fonts/24-03.bin
fonts/24-03.pcx
fonts/24-04.bin
fonts/24-04.pcx
fonts/30-00.bin
fonts/30-00.pcx
fonts/30-01.bin
fonts/30-01.pcx
fonts/30-02.bin
fonts/30-02.pcx
fonts/30-03.bin
fonts/30-03.pcx
fonts/30-04.bin
fonts/30-04.pcx
fonts/42-00.bin
fonts/42-00.pcx
fonts/42-01.bin
fonts/42-01.pcx
fonts/42-02.bin
fonts/42-02.pcx
fonts/42-03.bin
fonts/42-03.pcx
fonts/42-04.bin
fonts/42-04.pcx
fonts/46-00.bin
fonts/46-00.pcx
fonts/46-01.bin
fonts/46-01.pcx
fonts/46-02.bin
fonts/46-02.pcx
fonts/46-03.bin
fonts/46-03.pcx
fonts/46-04.bin
fonts/46-04.pcx
fonts/black.trn
fonts/blue.trn
fonts/buttonface.trn
fonts/buttonpushed.trn
fonts/golduis.trn
fonts/goldui.trn
fonts/grayuis.trn
fonts/grayui.trn
fonts/red.trn
fonts/whitegold.trn
fonts/white.trn
fonts/yellowdialog.trn
gendata/cutportlw.pcx
gendata/cutportrw.pcx
gendata/cutstartw.pcx
ui_art/creditsw.pcx
ui_art/hf_titlew.pcx
ui_art/mainmenuw.pcx
ui_art/supportw.pcx)
find_program(SMPQ smpq)
if(SMPQ)
file(REMOVE "Packaging/resources/devilutionx.mpq")
execute_process(
WORKING_DIRECTORY "${DevilutionX_SOURCE_DIR}/Packaging/resources/assets"
COMMAND ${SMPQ} -M 1 -C PKWARE -c "../devilutionx.mpq" ${devilutionx_assets})
# Copy devilutionx.mpq to the build directory so the game can run from the build directory
file(COPY "Packaging/resources/devilutionx.mpq" DESTINATION "${CMAKE_CURRENT_BINARY_DIR}")
else()
# Copy assets to the build directory so the game can load them from the build directory
file(COPY "${DevilutionX_SOURCE_DIR}/Packaging/resources/assets/" DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/assets")
endif()
target_include_directories(libdevilutionx PUBLIC
Source
${CMAKE_CURRENT_BINARY_DIR})
if(NOT NINTENDO_3DS)
target_link_libraries(libdevilutionx PUBLIC
Threads::Threads)
endif()
target_link_libraries(libdevilutionx PUBLIC
PKWare
StormLib
smacker
simpleini)
if(WIN32)
target_link_libraries(libdevilutionx PUBLIC find_steam_game)
endif()
if(NOT NONET)
if(NOT DISABLE_TCP)
target_link_libraries(libdevilutionx PUBLIC asio)
endif()
target_link_libraries(libdevilutionx PUBLIC sodium)
endif()
target_link_libraries(libdevilutionx PUBLIC fmt::fmt)
target_link_libraries(libdevilutionx PUBLIC PNG::PNG)
genex_for_option(DEBUG)
target_compile_definitions(libdevilutionx PUBLIC "$<${DEBUG_GENEX}:_DEBUG>")
if(NOT NONET AND NOT DISABLE_TCP)
target_compile_definitions(libdevilutionx PUBLIC ASIO_STANDALONE)
endif()
# Defines without value
foreach(
def_name
NOSOUND
NONET
PREFILL_PLAYER_NAME
DISABLE_TCP
DISABLE_ZERO_TIER
DISABLE_STREAMING_MUSIC
DISABLE_STREAMING_SOUNDS
GPERF
GPERF_HEAP_MAIN
GPERF_HEAP_FIRST_GAME_ITERATION
STREAM_ALL_AUDIO
VIRTUAL_GAMEPAD
)
if(${def_name})
list(APPEND def_list ${def_name})
endif()
endforeach(def_name)
# Defines with value
foreach(
def_name
DEFAULT_WIDTH
DEFAULT_HEIGHT
DEFAULT_AUDIO_SAMPLE_RATE
DEFAULT_AUDIO_CHANNELS
DEFAULT_AUDIO_BUFFER_SIZE
DEFAULT_AUDIO_RESAMPLING_QUALITY
MO_LANG_DIR
SDL1_VIDEO_MODE_BPP
SDL1_VIDEO_MODE_FLAGS
SDL1_FORCE_SVID_VIDEO_MODE
SDL1_FORCE_DIRECT_RENDER
HAS_KBCTRL
KBCTRL_BUTTON_DPAD_LEFT
KBCTRL_BUTTON_DPAD_RIGHT
KBCTRL_BUTTON_DPAD_UP
KBCTRL_BUTTON_DPAD_DOWN
KBCTRL_BUTTON_B
KBCTRL_BUTTON_A
KBCTRL_BUTTON_Y
KBCTRL_BUTTON_X
KBCTRL_BUTTON_LEFTSTICK
KBCTRL_BUTTON_RIGHTSTICK
KBCTRL_BUTTON_RIGHTSHOULDER
KBCTRL_BUTTON_LEFTSHOULDER
KBCTRL_BUTTON_TRIGGERLEFT
KBCTRL_BUTTON_TRIGGERRIGHT
KBCTRL_BUTTON_START
KBCTRL_BUTTON_BACK
KBCTRL_IGNORE_1
JOY_AXIS_LEFTX
JOY_AXIS_LEFTY
JOY_AXIS_RIGHTX
JOY_AXIS_RIGHTY
JOY_HAT_DPAD_UP_HAT
JOY_HAT_DPAD_UP
JOY_HAT_DPAD_DOWN_HAT
JOY_HAT_DPAD_DOWN
JOY_HAT_DPAD_LEFT_HAT
JOY_HAT_DPAD_LEFT
JOY_HAT_DPAD_RIGHT_HAT
JOY_HAT_DPAD_RIGHT
JOY_BUTTON_DPAD_LEFT
JOY_BUTTON_DPAD_RIGHT
JOY_BUTTON_DPAD_UP
JOY_BUTTON_DPAD_DOWN
JOY_BUTTON_B
JOY_BUTTON_A
JOY_BUTTON_Y
JOY_BUTTON_X
JOY_BUTTON_LEFTSTICK
JOY_BUTTON_RIGHTSTICK
JOY_BUTTON_RIGHTSHOULDER
JOY_BUTTON_LEFTSHOULDER
JOY_BUTTON_TRIGGERLEFT
JOY_BUTTON_TRIGGERRIGHT
JOY_BUTTON_START
JOY_BUTTON_BACK
REMAP_KEYBOARD_KEYS
)
if(DEFINED ${def_name})
list(APPEND def_list ${def_name}=${${def_name}})
endif()
endforeach(def_name)
genex_for_option(UBSAN)
target_compile_options(libdevilutionx PUBLIC $<${UBSAN_GENEX}:-fsanitize=undefined>)
target_link_libraries(libdevilutionx PUBLIC $<${UBSAN_GENEX}:-fsanitize=undefined>)
if(TSAN)
target_compile_options(libdevilutionx PUBLIC -fsanitize=thread)
target_link_libraries(libdevilutionx PUBLIC -fsanitize=thread)
else()
genex_for_option(ASAN)
target_compile_options(libdevilutionx PUBLIC "$<${ASAN_GENEX}:-fsanitize=address;-fsanitize-recover=address>")
target_link_libraries(libdevilutionx PUBLIC "$<${ASAN_GENEX}:-fsanitize=address;-fsanitize-recover=address>")
endif()
if(USE_SDL1)
target_link_libraries(libdevilutionx PUBLIC
${SDL_LIBRARY})
target_compile_definitions(libdevilutionx PUBLIC USE_SDL1)
else()
target_link_libraries(libdevilutionx PUBLIC
SDL2::SDL2
${SDL2_MAIN})
endif()
target_link_libraries(libdevilutionx PUBLIC SDL_image)
if(NOT NOSOUND)
target_link_libraries(libdevilutionx PUBLIC SDL_audiolib)
endif()
if(AMIGA)
target_link_libraries(libdevilutionx PUBLIC
${ZLIB_LIBRARY})
if(NOT WARPOS)
target_link_libraries(libdevilutionx PUBLIC -ldebug)
endif()
endif()
if (VITA)
target_link_libraries(libdevilutionx PUBLIC
ScePower_stub
SceAppUtil_stub
)
target_compile_definitions(libdevilutionx PUBLIC VITA)
endif()
if(NINTENDO_3DS)
target_link_libraries(libdevilutionx PUBLIC 3ds::citro3d 3ds::ctrulib)
endif()
target_compile_definitions(libdevilutionx PUBLIC ${def_list})
if (GPERF)
target_link_libraries(libdevilutionx PUBLIC ${GPERFTOOLS_LIBRARIES})
endif()
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU" AND NOT GPERF AND NOT HAIKU AND NOT VITA)
target_link_libraries(libdevilutionx PUBLIC "$<$<NOT:$<CONFIG:Debug>>:-static-libgcc;-static-libstdc++>")
endif()
if(WIN32)
target_link_libraries(libdevilutionx PUBLIC shlwapi wsock32 ws2_32 wininet)
if(NOT CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
target_compile_options(libdevilutionx PUBLIC $<$<CONFIG:Debug>:-gstabs>)
endif()
endif()
if(NOT WIN32 AND NOT APPLE AND NOT ${CMAKE_SYSTEM_NAME} STREQUAL FreeBSD)
# Enable POSIX extensions such as `readlink` and `ftruncate`.
add_definitions(-D_POSIX_C_SOURCE=200809L)
endif()
if(HAIKU)
target_link_libraries(libdevilutionx PUBLIC network)
endif()
if(NOT CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
# Change __FILE__ to only show the path relative to the project folder
get_target_property(libdevilutionx_SRCS ${BIN_TARGET} SOURCES)
foreach(SOURCE_FILE ${libdevilutionx_SRCS})
set_source_files_properties(${SOURCE_FILE} PROPERTIES
COMPILE_DEFINITIONS __FILE__="${SOURCE_FILE}"
)
endforeach(SOURCE_FILE)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-builtin-macro-redefined")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-builtin-macro-redefined")
# Note: For Valgrind support.
genex_for_option(DEBUG)
target_compile_options(libdevilutionx PUBLIC $<${DEBUG_GENEX}:-fno-omit-frame-pointer>)
# Warnings for devilutionX
target_compile_options(libdevilutionx PUBLIC -Wall -Wextra -Wno-unused-parameter)
# For ARM and other default unsigned char platforms
target_compile_options(libdevilutionx PUBLIC -fsigned-char)
endif()
if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
target_compile_options(libdevilutionx PUBLIC "/W3" "/Zc:__cplusplus" "/utf-8")
target_compile_definitions(libdevilutionx PUBLIC _CRT_SECURE_NO_WARNINGS)
endif()