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[VR] Vk/GL, different behaviours/different ViewTrafos/Runtime etc #73

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haraldsteinlechner opened this issue Jan 19, 2021 · 2 comments

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@haraldsteinlechner
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Sg.billboard/RenderStyle.Billboard does not work due to some inconsistencies in VR applications, a workaround implementation can be seen here: https://pastebin.com/uBY447tM
cleaning up trafos, exposing handedness flips via apps could make this much simpler. @elitza-vasileva currently tries out the workarounds.

@hyazinthh
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Potentially related: The winding order of triangles generated by tessellation is inconsistent between the backends (reproducible in 32 - Queries).

@haraldsteinlechner
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haraldsteinlechner commented Feb 22, 2021 via email

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