diff --git a/RELEASE_NOTES.md b/RELEASE_NOTES.md index 9f359739..634dc200 100644 --- a/RELEASE_NOTES.md +++ b/RELEASE_NOTES.md @@ -1,3 +1,6 @@ +### 5.5.3 +- OpenGL/WPF control no longer uses `OnPainRender` by default + ### 5.5.2 - added PoolGeometry as alternative to ManagedPool with SymbolDict (more efficient attribute lookups) - added reference equality check to BufferView Equals diff --git a/src/Application/Aardvark.Application.WPF.GL/RenderControl.fs b/src/Application/Aardvark.Application.WPF.GL/RenderControl.fs index b1057719..79e7be3c 100644 --- a/src/Application/Aardvark.Application.WPF.GL/RenderControl.fs +++ b/src/Application/Aardvark.Application.WPF.GL/RenderControl.fs @@ -27,6 +27,7 @@ type OpenGlRenderControl(runtime : Runtime, debug : IDebugConfig, samples : int) // do ctrl.AutoInvalidate <- false do this.Child <- ctrl + ctrl.OnPaintRender <- false this.Loaded.Add(fun e -> this.Focusable <- false) //override x.OnDpiChanged(oldDpi : DpiScale, newDpi : DpiScale) =