PlayerWinRT is an open source local music player intended for the modern Windows experience.
PlayerWinRT is being developed using WinUI 3, C++/WinRT and C++ 23.
The project is currently in early stage.
All contributions will be appreciated. All suggestions, pull requests and issues are welcome.
If you want to contribute your own code, you can simply submit a plain pull request explaining you changes. For bigger and complex contributions it would be nice if you could open an issue before starting to work on it.
This list is intended as design goals only.
- WAV, WMA, MP3, FLAC, ALAC, AC3 and other formats and codecs supported, refer to Supported codecs
- Equalizer
- Timer
- Network storage such as SMB, FTP, WebDAV
- OneDrive
- Supported OS: Windows 10 Version 1809 or later and Windows 11.
- Supported Platforms: x64 and ARM64.
Only guaranteed to compile on the latest VS2022, but welcome to provide forward support, as well as to provide tests of compatibility with older toolchains.
- April: basic UI
- May : playback functions
- June : i18n and basic network storage
- July : full network storage and OneDrive