- Program API
- Scene API
- Transforms / Matricies (hierarchy)
- Parent-child ecosystem
- Shader API
-
Shader
class -
Material
class - Materials
- Lambert
- Flat
-
- Maps (Textures)
- Texture
- FrameBuffer
- DataTexture
- DepthTexture
- VideoTexture
- Lights
- PointLight
- DirectionalLight
- ...
- Shading
- Support lights
- Support shadowmaps
- Support reflections / specular
- Extended examples
-
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