Ink drop simulation and rendering in real-time.
👉 https://volcomix.github.io/ink-drop
- https://xing-mei.github.io/files/ink.pdf
- https://developer.nvidia.com/gpugems/gpugems/part-vi-beyond-triangles/chapter-38-fast-fluid-dynamics-simulation-gpu
[PDF] - https://developer.nvidia.com/gpugems/gpugems3/part-v-physics-simulation/chapter-29-real-time-rigid-body-simulation-gpus
- https://developer.nvidia.com/gpugems/gpugems3/part-v-physics-simulation/chapter-30-real-time-simulation-and-rendering-3d-fluids
- https://www.researchgate.net/publication/6704642_Advections_with_Significantly_Reduced_Dissipation_and_Diffusion
- https://www.researchgate.net/publication/241622956_Interactive_visual_simulation_of_dynamic_ink_diffusion_effects
- https://www.researchgate.net/publication/272193327_Simulating_Drops_Settling_in_a_Still_Liquid
- https://github.com/mharrys/fluids-2d
- https://github.com/PavelDoGreat/WebGL-Fluid-Simulation
- https://github.com/haxiomic/GPU-Fluid-Experiments