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[Linux] Low FPS with kernel 6.10 #3829
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I do believe that the issue you have linked is the incorrect issue and is related to the recent AMDGPU clear page change as mentioned here: https://gitlab.freedesktop.org/drm/amd/-/issues/3528#note_2524205 (The report that was opened was initially thought to be the same issue hence the overlap in the comments) And does not seem to be the same issue that is causing the performance issues when resizeable bar is not working correctly which is shown by https://gitlab.freedesktop.org/drm/amd/-/issues/3528#note_2517761 and the patches reverting the GPU clear page changes not impacting the performance. |
Damn, right after the latest update which fixes the CS2 freezes, now this... I've had ReBAR already enabled and can confirm it's working. However I'm having the same issue on Arch Linux with linux-zen-6.10.7. Interestingly the low FPS issue didn't occur before the latest update from 9/3/2024. When I got into a game, I had the usual FPS of 250. Now I'm max at 80. No system updates happened in between my tests. *edit: nvm, had a different issue. My GPU was set to low performance mode:
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I saw a fix for this was merged into 6.10.101 and I can personally confirm having upgraded to that version now on Fedora 40, that it's fixed the fps issues I was having in cs2 with earlier releases of 6.10.x. Where I was getting 40-80 fps with constant jitter 6.10.9, now on 6.10.10 I'm back to 200 fps with no jitter whatsoever. Footnotes |
Issue was removed for me too with Fedora and kernel 6.10.10-200.fc40.x86_64 |
Closing as fixed upstream. If anyone else is seeing a similar drop in performance immediately after a kernel update, then follow up with your video driver vendor. |
Your system information
If on Linux, please include Steam: https://gist.github.com/SniksBjorn/ada645cb79b34b59e9a3dbeb7c6206bc
Please describe your issue in as much detail as possible:
When using the 6.10.3 or 6.10.4 kernel the game has significantly lower fps unless rebar is enabled this was not an issue in 6.9.x
People have reported a similar issue in Dota 2 making me believe it's a problem with the source engine
ValveSoftware/Dota-2#2782
Steps for reproducing this issue:
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