diff --git a/src/engine/renderer/gl_shader.cpp b/src/engine/renderer/gl_shader.cpp index b1f67e3289..6f8da6a9f3 100644 --- a/src/engine/renderer/gl_shader.cpp +++ b/src/engine/renderer/gl_shader.cpp @@ -2501,8 +2501,7 @@ GLShader_skybox::GLShader_skybox( GLShaderManager *manager ) : u_AlphaThreshold( this ), u_ModelMatrix( this ), u_ModelViewProjectionMatrix( this ), - u_InverseLightFactor( this ), - GLDeformStage( this ) + u_InverseLightFactor( this ) { } @@ -2523,8 +2522,7 @@ GLShader_skyboxMaterial::GLShader_skyboxMaterial( GLShaderManager* manager ) : u_AlphaThreshold( this ), u_ModelMatrix( this ), u_ModelViewProjectionMatrix( this ), - u_InverseLightFactor( this ), - GLDeformStage( this ) { + u_InverseLightFactor( this ) { } void GLShader_skyboxMaterial::SetShaderProgramUniforms( shaderProgram_t* shaderProgram ) { diff --git a/src/engine/renderer/gl_shader.h b/src/engine/renderer/gl_shader.h index 694acb3e2b..a379a3d4ab 100644 --- a/src/engine/renderer/gl_shader.h +++ b/src/engine/renderer/gl_shader.h @@ -4315,8 +4315,7 @@ class GLShader_skybox : public u_AlphaThreshold, public u_ModelMatrix, public u_ModelViewProjectionMatrix, - public u_InverseLightFactor, - public GLDeformStage + public u_InverseLightFactor { public: GLShader_skybox( GLShaderManager *manager ); @@ -4334,8 +4333,7 @@ class GLShader_skyboxMaterial : public u_AlphaThreshold, public u_ModelMatrix, public u_ModelViewProjectionMatrix, - public u_InverseLightFactor, - public GLDeformStage { + public u_InverseLightFactor { public: GLShader_skyboxMaterial( GLShaderManager* manager ); void SetShaderProgramUniforms( shaderProgram_t* shaderProgram ) override;