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renderer: detect OpenGL hardware and driver vendor
CodeQL #66: Commit 2a1a0e2 pushed by VReaperV
September 29, 2024 07:24 9m 49s master
September 29, 2024 07:24 9m 49s
snd_restart: always restart the cgame
CodeQL #65: Commit b245b33 pushed by VReaperV
September 28, 2024 17:55 9m 53s master
September 28, 2024 17:55 9m 53s
renderer: do not create bloom images when unused
CodeQL #64: Commit def3c4a pushed by VReaperV
September 26, 2024 16:23 10m 9s master
September 26, 2024 16:23 10m 9s
Remove GLDeformStage from skybox
CodeQL #63: Commit ec3018b pushed by VReaperV
September 25, 2024 09:38 10m 46s master
September 25, 2024 09:38 10m 46s
Add and remove some comments
CodeQL #62: Commit 5d689e4 pushed by VReaperV
September 25, 2024 08:15 10m 38s master
September 25, 2024 08:15 10m 38s
CodeQL
CodeQL #61: Scheduled
September 24, 2024 14:49 8m 19s master
September 24, 2024 14:49 8m 19s
computeLight_fp: fix compilation when r_highPrecisionRendering is dis…
CodeQL #60: Commit ac3a76a pushed by VReaperV
September 22, 2024 16:55 10m 33s master
September 22, 2024 16:55 10m 33s
Fix fog image
CodeQL #59: Commit 4e2df0f pushed by VReaperV
September 22, 2024 11:19 10m 24s master
September 22, 2024 11:19 10m 24s
tr_shade: factorise GLSL header generation more
CodeQL #58: Commit 2ee569b pushed by VReaperV
September 19, 2024 01:31 9m 54s master
September 19, 2024 01:31 9m 54s
CodeQL
CodeQL #57: Scheduled
September 17, 2024 14:49 8m 40s master
September 17, 2024 14:49 8m 40s
q_shared: inline some vector functions
CodeQL #56: Commit b87aa64 pushed by VReaperV
September 17, 2024 00:14 10m 47s master
September 17, 2024 00:14 10m 47s
Fix material system PVS lock
CodeQL #55: Commit 3197caf pushed by VReaperV
September 16, 2024 21:52 10m 45s master
September 16, 2024 21:52 10m 45s
Show missing skybox as black
CodeQL #54: Commit 74a8bff pushed by VReaperV
September 16, 2024 10:00 10m 43s master
September 16, 2024 10:00 10m 43s
MAX_FRAMES * MAX_VIEWS -> MAX_VIEWFRAMES
CodeQL #53: Commit a9dd01e pushed by VReaperV
September 15, 2024 11:22 10m 30s master
September 15, 2024 11:22 10m 30s
Fix incorrect comment
CodeQL #52: Commit 584b499 pushed by VReaperV
September 15, 2024 10:53 10m 31s master
September 15, 2024 10:53 10m 31s
NUKE debug cvar r_portalOnly (doesn't work)
CodeQL #51: Commit e98fbad pushed by VReaperV
September 13, 2024 22:53 10m 28s master
September 13, 2024 22:53 10m 28s
CodeQL
CodeQL #50: Scheduled
September 10, 2024 14:49 7m 59s master
September 10, 2024 14:49 7m 59s
Change uvec4 -> uint/uvec2 define's
CodeQL #49: Commit 1d4ad69 pushed by VReaperV
September 10, 2024 08:22 10m 0s master
September 10, 2024 08:22 10m 0s
tr_shader: factorize stage validation and move the code to a dedicate…
CodeQL #48: Commit 6cb6877 pushed by VReaperV
September 10, 2024 00:10 10m 6s master
September 10, 2024 00:10 10m 6s
Clean up RB_RenderDebugUtils()
CodeQL #47: Commit bcba665 pushed by VReaperV
September 9, 2024 22:46 10m 9s master
September 9, 2024 22:46 10m 9s
Fix compile error
CodeQL #46: Commit ad26d71 pushed by VReaperV
September 9, 2024 01:19 10m 55s master
September 9, 2024 01:19 10m 55s
renderer: rewrite SetRgbaGen as SetRgbGen and SetAlphaGen
CodeQL #45: Commit 9bc80b3 pushed by VReaperV
September 8, 2024 23:34 4m 56s master
September 8, 2024 23:34 4m 56s
renderer: detect if hardware cannot blend RGBA16 framebuffers
CodeQL #44: Commit 48bf3db pushed by VReaperV
September 8, 2024 20:04 10m 35s master
September 8, 2024 20:04 10m 35s
Fix lightMapping_fp compile error
CodeQL #43: Commit a5def6d pushed by VReaperV
September 8, 2024 15:55 10m 2s master
September 8, 2024 15:55 10m 2s
renderer: use size_t for expression numOps
CodeQL #42: Commit c02552b pushed by VReaperV
September 8, 2024 12:59 9m 59s master
September 8, 2024 12:59 9m 59s