From 3f1e4257477ccd635f3187904db3ee89d70eef01 Mon Sep 17 00:00:00 2001 From: Tacodiva <27910867+Tacodiva@users.noreply.github.com> Date: Thu, 15 Aug 2024 16:00:19 +1000 Subject: [PATCH] Lint --- src/PenSkin.js | 14 +++++++++++--- src/RenderWebGL.js | 2 +- 2 files changed, 12 insertions(+), 4 deletions(-) diff --git a/src/PenSkin.js b/src/PenSkin.js index ba7a7af3a..4798dbed8 100644 --- a/src/PenSkin.js +++ b/src/PenSkin.js @@ -110,7 +110,7 @@ class PenSkin extends Skin { if (!gl.drawArraysInstanced) { // Fallback to ANGLE_instanced_arrays - this.instanced_arrays_ext = gl.getExtension("ANGLE_instanced_arrays"); + this.instanced_arrays_ext = gl.getExtension('ANGLE_instanced_arrays'); } this.onNativeSizeChanged = this.onNativeSizeChanged.bind(this); @@ -404,7 +404,11 @@ class PenSkin extends Skin { this.instanced_arrays_ext.vertexAttribDivisorANGLE(this.a_lineThicknessAndLength_loc, 1); this.instanced_arrays_ext.vertexAttribDivisorANGLE(this.a_penPoints_loc, 1); - this.instanced_arrays_ext.drawArraysInstancedANGLE(gl.TRIANGLES, 0, 6, this.attribute_index / PEN_ATTRIBUTE_STRIDE); + this.instanced_arrays_ext.drawArraysInstancedANGLE( + gl.TRIANGLES, + 0, 6, + this.attribute_index / PEN_ATTRIBUTE_STRIDE + ); this.instanced_arrays_ext.vertexAttribDivisorANGLE(this.a_lineColor_loc, 0); this.instanced_arrays_ext.vertexAttribDivisorANGLE(this.a_lineThicknessAndLength_loc, 0); @@ -414,7 +418,11 @@ class PenSkin extends Skin { gl.vertexAttribDivisor(this.a_lineThicknessAndLength_loc, 1); gl.vertexAttribDivisor(this.a_penPoints_loc, 1); - gl.drawArraysInstanced(gl.TRIANGLES, 0, 6, this.attribute_index / PEN_ATTRIBUTE_STRIDE); + gl.drawArraysInstanced( + gl.TRIANGLES, + 0, 6, + this.attribute_index / PEN_ATTRIBUTE_STRIDE + ); gl.vertexAttribDivisor(this.a_lineColor_loc, 0); gl.vertexAttribDivisor(this.a_lineThicknessAndLength_loc, 0); diff --git a/src/RenderWebGL.js b/src/RenderWebGL.js index a867c23ba..b2f966cf3 100644 --- a/src/RenderWebGL.js +++ b/src/RenderWebGL.js @@ -177,7 +177,7 @@ class RenderWebGL extends EventEmitter { throw new Error('Could not get WebGL context: this browser or environment may not support WebGL.'); } - if (!gl.getExtension("ANGLE_instanced_arrays") && !gl.drawArraysInstanced) { + if (!gl.getExtension('ANGLE_instanced_arrays') && !gl.drawArraysInstanced) { throw new Error('Instanced rendering not supported.'); }