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Siege.md

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Siege

Siege engines

All siege engines need to be manned by a minimum number of people. Putting a larger crew to work can speed up the rate of fire or lessen the time needed to breach a fortification.

At least one crew member must have a sufficient level of machinery skill in order to operate the weapon effectively.

  • Ballista

    • Crew size: 2-3
    • Minimum machinery to operate: 3
    • Rate of fire: 2 shots / minute (crew 2), 1 shot / minute (crew 3)
    • Range: 300 meters
    • Capabilities:
      • Can be mounted on fortifications
      • Attack crowds: agility + marksmanship casualties, difficulty 10
      • Snipe creature: agility + marksmanship, difficulty 11, damage 8
  • Battering ram

    • Crew size: 5-10
    • Minimum machinery to operate: 1
    • Rate of fire: -
    • Range: close only
    • Capabilities:
      • Breach gate: 11 - crew size hours
  • Catapult

    • Crew size: 3-5
    • Minimum machinery to operate: 3
    • Rate of fire: 30 shots / hour
    • Range: 200 meters
    • Capabilities:
      • Breach weak fortification: 9 - crew size days
      • Attack crowds: agility + machinery casualties, difficulty 10
  • Magi-cannon

    • Crew size: 2-4
    • Minimum machinery to operate: 3
    • Minimum magitek to operate: 4
    • Rate of fire: 10 shots / hour
    • Ammo: equivalent of 50 magi-weapon shots in crystals
    • Range: 400 meters
    • Capabilities:
      • Breach weak fortification: 5 - crew size days
      • Breach strong fortification: 5 - crew size weeks
  • Trebuchet

    • Crew size: 4-8
    • Minimum machinery to operate: 4
    • Rate of fire: 5 shots / hour
    • Range: 300 meters
    • Capabilities:
      • Breach weak fortification: 9 - crew size days
      • Breach strong fortification: 9 - crew size weeks